Captain Marcus Gelon by TheLastRoman

Species
Human
Career
Soldier
Specializations
Commando, Tactician
System
Age of Rebellion

7
Threshold 23
Current 0
Threshold 14
Current 0
Ranged 2
Melee 3

Placeholder Image

Characteristics

3
4
2
2
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 2
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

DLT-19 Heavy Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Accurate 2, Auto-Fire, Cumbersome 3, Pierce 2
Damage
10
Critical
3
SE-14r Light Repeating Blaster Pistol
Range
Medium
Skill
Ranged: Light
Auto-Fire, Stun Setting
Damage
6
Critical
3
Frag Grenade
Range
Medium
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Thermal Detonator
Range
Medium
Skill
Ranged: Light
Blast 15, Breach 1, Limited Ammo 1, Vicious 4
Damage
20
Critical
2
Vibro-Knife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
5
Critical
2

710

Weapons & Armor

Death Trooper Armour (+3 Soak, +1 Defense)
--(Upgrade Stealth checks once, remove imposed due to darkness, smoke, or other environmental effects which obscure vision)
--Reverse Engineering
--Superior
--"Accu-Strike" Integrated Targeting Computer
--Low-Friction Coating
--Threat Monitor
--Energy Dispersion System

Personal Gear

-Encrypted comlink
-Load bearing gear
-Food and water packs
-1 Thermal detonator
-2 Frag grenades

Assets & Resources

-2 Death troopers

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dedication II +1 Agility; +1 Presence
Toughened V +10 Wounds
Grit I +1 Strain
Durable II May reduce any Critical Injury suffered by 10 per rank of Durable.
Feral Strength I Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack.
Physical Training II Add □ per rank of Physical Training to Athletics and Resilience checks.
Point Blank I Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or (Light) attacks made while at short range or engaged.
Strong Arm Treat thrown weapons as if they had 1 greater range.
Armor Master I When wearing armor, increase total soak value by 1.
Armor Master Improved When wearing armor with a soak value of 2 or higher, increase defense by 1.
Heroic Fortitude May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Commanding Presence II Remove ■ per rank of Commanding Presence from Leadership and Cool checks.
Quick Draw Once per round, draw or holster a weapon or item as an incidental.
Swift Do not suffer usual penalties for moving through difficult terrain.
Side Step II Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.
Confidence II May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Field Commander Take the Field Commander action; make a ◆◆ Leadership check. A number of allies equal to Presence may immediately suffer 1 strain to perform 1 free maneuver.
Field Commander Improved Field Commander action affects allies equal to double Presence, and may spend Triumph to allow allies to suffer 1 strain to perform 1 action instea
Body Guard I Once per round, perform a maneuver to guard an engaged ally. Suffer strain up to ranks to upgrade difficulty of attack against them by that number until the start of next turn.
**DEATH TROOPER ARMOR BONUSES**
Low-Friction Coating +1 Coordination (Already added)
Threat Monitor +3 Advantage to initiative checks;Quick Strike I (Add □ per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.)
Energy Dispersion System When reducing strain damage by soak, count soak as two higher
"Accu-Strike" Integrated Targeting Computer Add □ to all Ranged attacks at long or extreme range; Natural Marksman I (Once per session, may reroll any 1 Ranged (Light) or Ranged (Heavy) check.)

Background

Motivation

Duties

Description

Other Notes

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