Character Name

Mattis Venn by APersonOnAComp

Species
Miraluka
Career
Consular
Specializations
Niman Disciple
System
Force and Destiny

4
Threshold 12
Current 0
Threshold 15
Current 0
Ranged 0
Melee 2

Placeholder Image

Characteristics

2
1
2
3
4
2

Skills

Skill Career? Rank Roll
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Will) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Basic Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

5
275
0
1/7

Weapons & Armor

Basic Lightsaber
Padded Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Book & Page Description
Nobody's Fool May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank.
Niman Technique When making a Lightsaber skill check, the character may use Willpower instead of Brawn.
Sense Emotions Add □ to all Charm, Coercion, and Deception checks unless the target is immune to Force powers.
Reflect 2 When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Draw Closer Perform Draw Closer action: make a Lightsaber (Willpower) combat check against one silhouette 1 target within medium range adding ⬡ no greater than Force Rating to check. Spend ◑ to move target one range band closer or to add successes to check.
Center of Being Take a Center of Being maneuver. Until the beginning of next turn, attacks against the character increase their critical rating by 1 per rank of Center of Being.
Improved Center of Being Suffer 1 strain to perform Center of Being maneuver as an incidental.
Force Rating Gain +1 Force Rating.
Defensive Training 2 When wielding a Lightsaber, Melee, or Brawn weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Rating.
Parry When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.

Force Powers

Force Rating
2
Power
Sense
Description
The user may spend ◑ to sense all living things within short range of himself (including animals and sentient beings). The user may not activate this multiple times.

The user may spend ◑ to sense the current emotional state of one living target with whom he is engaged. The user may not activate this multiple times.
Upgrade Effect
Control: Upgrade Difficulty Commit ⬡. Once per round when an attack targets the Force user, he upgrades the difficulty of the pool once. The user may not activate this multiple times.
Power
Move
Description
The user may spend ◑ to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade Effect
Range Spend ◑ to increase power's range by a number of range bands equal to Range upgrades purchased.
Strength Spend ◑ to increase silhouette able to be targeted equal to Strength upgrades purchased.
Control: Hurl The Force user can hurl objects to damage targets by making a ranged combat check combined with a Move power check , dealing damage equal to 10 times silhouette.
Control: Pull The Force user can pull objects out of secure mountings or out of an opponent's grasp.

Background

Motivation

Morality

Curiosity/Obstinance: 60

Description

Other Notes

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