Threshold | 20 |
Current | 0 |
Threshold | 12 |
Current | 1 |
Ranged | 3 |
Melee | 3 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | 1 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Shori (Vibro Rapier) |
RangeEngaged |
SkillMelee |
|
Defensive 1, Pierce 5, Vicious 1 |
Damage+2 |
Critical2 |
|
Fujimaro (Kyuzo Energy Bow) |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 3, Knockdown, Pierce 5 |
Damage9 |
Critical4 |
|
Kyuzo War Shield (Melee) |
Range |
SkillMelee |
|
Cumbersome 3, Defensive 1, Deflection 2, Disorient 1 |
Damage+1 |
Critical4 |
|
Kyuzo War Shield (Ranged) |
RangeShort |
SkillRanged: Light |
|
Cumbersome 3, Defensive 1, Deflection 2, Disorient 1, Limited Ammo 1 |
Damage+1 |
Critical4 |
|
Matsu (Vibro-Greatsword) |
RangeEngaged |
SkillMelee |
|
Defensive 1, Vicious 3, Pierce 2 |
Damage+3 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened x 3 | The character increases his Wound Threshold by 2 for each rank. | ||
Feral Strength x 3 | The character adds +1 damage to all Brawl and Melee checks for each rank. | ||
Frenzied Attack | The character can take strain up to the ranks in Frenzied Attack in order to upgrade a Brawl or Melee check by the same amount. | ||
Enduring x 2 | The character increases his Soak by 1 for each rank. | ||
Knockdown | The character may spend a Triumph after hitting with a Brawl or Melee attack in order to knock an opponent prone. | ||
Lethal Blows | The character adds +10 to crit rolls per rank. | ||
Defensive Stance | Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance. |