Hemak by Keyes

Species
Zabrak
Career
Warrior
Specializations
Shii-cho knight, Agressor
System
Force and Destiny

7
Threshold 29
Current 0
Threshold 26
Current 0
Ranged 2
Melee 2

Characteristics

6
2
2
3
4
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 5
Charm (Pr) 0
Coercion (Will) X 3 1adv
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 4
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) X 1
Vigilance (Will) 1
Brawl (Br) X 4
Gunnery (Ag) 0
Lightsaber (Br) 5
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 2
Knowledge: Education (Int) 2
Knowledge: Lore (Int) 2
Knowledge: Outer Rim (Int) 2
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 2
Knowledge: Xenology (Int) 2

Attacks

Dragite Crossguard Lightsaber
Range
Engaged
Skill
Lightsaber
Defensive 1, breach 1, disorient 3, concussive 2, sunder
Damage
8
Critical
3
Terrify
Range
Skill
Damage
Critical

Weapons & Armor

PX 11 battlements power armour
Soak 3
Def 1
Hp 3
Armour spikes
Enc 3 (12 if no power)
+1 brawn (does not add to wounds or soak)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry 4
Second wind 2
Toughened 3
Conditioned 1
Multiple opponents 1
Durable 2
Quick draw 1
Grit 3
Defensive training 1
Natural blades master 1
Improved parry 1 Despair or 3 threat
Sum djem 1 Tri or 2 adv disarm opponent
Centre of being 1 Maneuver: adversary +1
Fearsome 3
Intimidating 2
Sense advantage 1 1/ses add 2 setback
Prey on the weak 2
Crippling blow 1 Add 1 diff, if deals damage, target suffers 1 strain when they move
Heroic fortitude 1 1DP, ignore br/ag crit
Against all odds 1
Sarlacc sweep 1 +1 diff, gain auto fire against engaged with lightsaber

Force Powers

Force Rating
4
Power
Bind
Description
1 FP immobilize target
Dark, target takes 1 strain
Upgrade Effect
Range x3 Extreme range
Magnitude x3 4 targets
Strength x3 Disoriented for 3 rounds
Control If target takes an action, they suffer 4 strain
Discipline vs Discipline, if all white, target is staggered. If all black, crit +10

Background

Motivation

Morality

Description

Other Notes

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