Threshold | 11 |
Current | 11 |
Threshold | 11 |
Current | 11 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 1 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 1 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Arc Welder |
RangeEngaged |
SkillMelee |
|
Stun |
Damage3 |
Critical- |
|
Net |
RangeShort |
SkillRanged: Light |
|
Ensare 3, Knockdown, Limited Ammo (1) |
Damage2 |
Critical- |
|
Circular Saw |
RangeEngaged |
SkillMelee |
|
Vicious |
Damage3 |
Critical3 |
|
Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Only |
Damage5 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Fine Tuning | EotE #89 | When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning. | |
Gearhead | EotE #89 | Remove Disadvantage per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. | |
Bad Motivator | EotE #89 | Once per session, may take a Bad Motivator action: make a Hard Mechanics check to cause one targeted device to spontaneously fail. | |
Solid Repairs | EotE #89 | The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. | |
Redundant Systems | EotE #89 | Once per session, may take a Redundant Systems action: make an Easy Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device. | |
Mechanical Being | EotE #47 | Can not be mind-altered by the Force. Droids do not have to eat, sleep, or breathe. |