Threshold | 12 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | X | 1 |
PTR-32 Stubber |
RangeMedium |
SkillRanged: Heavy |
|
Auto-Fire, E4 (+1), C2 (unpacked) .5 |
Damage7 |
Critical5 |
|
E11 Blaster Rifle |
RangeMedium |
SkillRanged: Heavy |
|
Auto-Fire, Stun Setting E2 HP3 |
Damage5 |
Critical3 |
|
Combat Knife |
RangeEngaged |
SkillMelee |
|
E1. |
Damage+1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Stalker, 5 | Core p. 61 | Add b per rank of Stalker to all Stealth and Coordination checks. | |
Swift, 5 | Core p. 61 | Do not suffer usual penalties for moving through difficult terrain | |
Dodge, 5 | Core p. 59 | In combat, Dodge as incidental. Take strain to ranks to upgrade difficulty by same | |
Quick Draw, 10 | Core p. 59 | Once per round, draw or holster a weapon or item as an incidental | |
Outdoorsman, 5 | Core p. 61 | Remove b per rank from checks to terrain/environment. Land travel times X .5 | |
Anatomy Lessons, 15 | Core p.59 | On successful hit, spend 1 Destiny Point to add damage equal to Intellect to one hit | |
Quick Strike, 10 | Core p. 59 | Add blue per rank to combat checks vs targets that have not acted this encounter. |