Character Name

Sever by Geeknamese

Species
Zabrak
Career
Hired Gun
Specializations
Enforcer
System
Edge of the Empire

0
Threshold 14
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

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Characteristics

4
3
2
2
3
1

Skills

Skill Career? Rank Roll
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 1
Vigilance (Will) X 0
Brawl (Br) X 2
Gunnery (Ag) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Xenology (Int) 0

210
210

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Book & Page Description
Fearsome Countenance FaD p.63 Zabrak add 1 automatic Advantage to all Coercion checks they make.
Intimidating DC p.27 Suffer 1 strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by 1.
Fearsome DC p.27 When an adversary becomes engaged, may force adversary to make a fear check with Easy difficulty.
Stunning Blow DC p.27 When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak.
Defensive Stance DC p.27 Once per round, as a maneuver, may suffer 1 strain to upgrade the difficulty of all incoming Melee attacks by 1.
Natural Enforcer DC p.27 Once per session, may reroll and 1 Coercion or Streetwise check.
Talk the Talk DC p.27 When making a Knowledge skill check, may spend 1 Destiny Point to substitute Knowledge (Underworld) or Streetwise for the required skill.
Loom DC p.27 When an ally engaged with the character makes a successful Charm, Deception, or Negotiation check, the character adds 1 Advantage to the ally’s check.

Background

Motivation

Obligations

Description

Other Notes

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