Tam'err'inrokini by beornswith

Species
Chiss
Career
Guardian
Specializations
Soresu Defender, Armorer
System
Force and Destiny

5
Threshold 15
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Characteristics

3
2
4
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Int) X 3
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, knockdown, stun
Damage
3
Critical
5

25
260
119
1

Weapons & Armor

Lightsaber
Heavy clothing
Breath mask

Personal Gear

Macrobinoculars
Long range Comlink
Protective Goggles

Assets & Resources

Sella Das, Human Female from the colonies

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry (Soresu 5) FaD 77 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Soresu Technique FaD 77 Use Intelligence for the Lightsaber Skill
Reflect (Soresu 10) FaD 77 When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Improved Parry FaD 77 When parrying a hit that incurred Despair or 3 Threat, may hit attacker once with non-ranged weapon at base damage after attack resolves.
Defensive Stance FaD 77 Once per round, suffer strain equal to ranks in talent to upgrade difficulty of all melee attacks against character by a number equal to strain spent.
Defensive Circle FaD 77 Hard (3d) lightsaber (Intelligence) check. The character plus 1 ally (+1 for each success), gains X defense till the beginning of the next turn, where X equals 1, plus 1 for every 2 advantage.
Grit (Armorer 5,10) KtP 25 +1 Strain threshold
Toughened (Armorer 5) KtP 25 +2 Wounds
Gearhead KtP 25 Remove 1 setback per rank to mechanics checks. Credit cost for modding is decreased by 50%.
Armor Master KtP 25 Armor soak is increased by 1.

Force Powers

Force Rating
1
Power
Enhance
Description
When performing an athletics check, may add a force die to the pool. May spend light pips to gain success or advantage. FaD 288
Upgrade Effect
Power
Move
Description
Player may spend light pips to move a silhouette 0 item within short range up to his maximum range (short at base). FaD 298
Upgrade Effect
Power
Sense
Description
Spend force pip to:
1) sense all living things in short range.
2) sense current emotional state with someone currently engaged with player. FaD 304
Upgrade Effect

Background

Motivation

Morality

Description

Other Notes

Chiss: Wounds (10+Brawn), Strain (11+Willpower), 100xp, Cool 1, Infravision (Remove 1 setback die for lighting conditions)
Guardian: Brawl, Cool, Discipline, Melee, Resilience, Vigilance. Picked Cool, discipline, vigilance.
Soresu Defender: Discipline, Lore, Lightsaber, Vigilance. Picked Discipline, Lightsaber.
Armorer: Lightsaber, Mechanics, Outer Rim, Resilience. No picks allowed.

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