Eiko by stewartturkeylink

Species
Mikkian
Career
Mystic
Specializations
Magus
System
Force and Destiny

1
Threshold 16
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
2
4
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Double-Bladed Inquisitorius Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

15
310

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 Gain +2 WT
Confidence 1 May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Secret Lore 1 Remove ■ per rank or Secret Lore from all Knowledge (Lore) checks. Reduce the difficulty of all Knowledge (Lore) checks by 1.
Resolve 2 When a character involuntarily suffers strain, he suffers 1 less strain per tank of Resolve to a minimum of 1.
Channel Agony 1 After rolling F, may suffer wounds up to twice ranks in Channel Agony to add automatic ● for every two wounds suffered to the results.
Transmogirify When making a crafting check, may add F no greater than Force rating. Spend φ to add ☼ and spend φφ to add ω to check.
Force Rating 1 Gain +1 Force Rating.
Sensory Tendrils Mikkians add □ to all Perception checks they make.

Force Powers

Force Rating
2
Power
Heal/Harm [Mentor]
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.

Heal (light side Force user only): Spend φ to heal a number of wounds equal to Intellect from an engaged living creature (including user).

Harm: Spend φ to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade Effect
Strength 1 Heal: Spend φ to increase wounds healed by 1 per rank of Strength upgrades purchased.

Harm: Spend φ to increase wounds inflicted by 1 per rank of Strength upgrades purchased.
Magnitude 2 Spend φφ to affect 1 additional target within range per rank of Magnitude purchased.
Power
Bind [Mentor]
Description
The Force user restrains an enemy, preventing the target from acting.

The user may spend φ to immobilize a target within short range until the end of the user's next turn. If the user used any ● to generate φ, the target also suffers 1 wound per φ spend on the check (ignoring soak).
Upgrade Effect
Power
Enhance [Mentor]
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.

The user may spend φ to gain ☼ or ω (user's choice) on the check.
Upgrade Effect

Background

Motivation

Morality

Enthusiasm / Recklessness

Description

Other Notes

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