Brannos Greem by SpicySovereignty

Species
Iakaru
Career
Ace
Specializations
Hotshot
System
Age of Rebellion

3
Threshold 11
Current 0
Threshold 15
Current 0
Ranged 1
Melee 1

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Characteristics

2
4
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 2 Species +1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Liquidsilver L7 Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

0
200
0
4/7

Weapons & Armor

A/KT Wing Commander Armored Flight Suit
- Effect: Reduce strain to the pilot due to a critical hit to the vehicle by 1. Reduce damage due to fire and the burn quality by 1.

Liquidsilver L7 Light Blaster Pistol
- Effect: Add 2 setback dice to Perception checks to notice the pistol stashed aboard a starship.
- Mods: Custom Grip (Effect: Remove 1 setback dice from all combat checks weapon's owner makes using this weapon. Others add 2 setback dice to use it.)

Personal Gear

Earbud Comlink
- Effect: Usable at long range.
Noticing the earbud comlink requires a Hard (3 difficulty) Perception check.

Booster Blue Container x3 (100 doses each)
- Effect: Upgrade ability of Agility, Intellect and Cunning checks once, for the remainder of the encounter.
May not remove strain at the end of encounters, for the remainder of the session.

Stimpack x8
- Effect: Using a stimpack heals 5 wounds for the first application, 4 on the next and so on. It takes 24 hours for stimpacks to perform at full effectiveness again, after the last application.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Brachiation Suffer no penalties to movement through jungles or similar environments. Add 1 boost dice to Athletics and Coordination checks related to climbing, swinging and balancing.
Grit 3 Gain +1 strain threshold.
High-G Training 2 When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain.
Intense Presence 1 Spend 1 Destiny Point to recover strain equal to Presence Rating.
Second Chances 1 Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them.
Shortcut 1 During a chase, add boost dice per ranks in Shortcut to any checks made to catch or escape an opponent.
Skilled Jockey 1 Remove black dice per ranks in Skilled Jockey from Piloting (Planetary) and Piloting (Space) checks.
Dead to Rights 1 Spend 1 Destiny Point to add additional damage equal to half Agility (rounded up) to one hit of successful attack made with ship or vehicle-mounted weaponry.

Background

Born on Iakar to loving and successful parents, Branno Gorym was never satisfied. He had everything he needed - his mother and father were prosperous merchants who traded with offworlders and gave him all the affection and attention he needed, but young Branno was still dissatisfied with his life. He wanted to fly like the outsiders, blasting through space without a care and doing as he pleased. But his parents kept him at home. It's for your own good, they said. Branno wouldn't listen to them, of course. One day, as the offworlders came around to trade again, the young Iakaru slipped into their ship, stowing aboard in one of the cargo compartments. As soon as they arrived at their next stop, Branno disembarked, leaving the traders none the wiser. And the planet was like nothing he had ever seen before. Towering metal monoliths littered the skyline, and enormous crowds of people hustled and bustled all around. It was incredible. It was freeing. Everything he wanted. At least that's what he thought initially. Branno eventually got accustomed to the world, getting a job as a busboy at a local restaurant and sleeping in the alleyway behind it. But he still wasn't satisfied. This wasn't the life he had envisioned - there was no excitement, no intensity, no freedom. So Branno moved on, pleading with a local smuggler to take him with her as she traveled around the galaxy. After what seemed like days of begging , the smuggler finally conceded, allowing the young Iakaru but one trip. And it was everything he had hoped - thrills, revelry, and even danger. Also, fortunately for Branno, as the smuggler saw his natural talent for flight, this one trip turned into many, and the two became close friends. But after several years of working together, the galaxy changed forever with the Empire taking power. Regulations became stricter, security became tighter, and clients dwindled. The Empire cracked down hard on criminals, and consequently, the pair's work became much more dangerous. Dangerous enough, in fact, that during a run, Branno's smuggling partner was captured by Imperial forces, only allowing mere moments for the Iakaru to escape with their ship. He was devastated, but he soon turned this loss into action, as after doing a job for the Rebel Alliance, they offered him a place in their ranks - one that Branno took eagerly. With this position, he can take vengeance on the Empire for his lost friend and maybe, just maybe, make the galaxy a better place. (At least in Branno's eyes.)

Motivation

Belief - Freedom

While it may not appear that Branno believes in much, he does have one deep conviction, and that is freedom. He is dedicated to fostering freedom across the galaxy, allowing anyone and everyone the right to do as they please.

Addiction - Adrenaline

Branno is a hopeless thrill-seeker, sometimes to an incredibly dangerous degree. As he sees it, he wasn't allowed the experiences he wanted as a younger man, and he's making up for that now.

Duties

Space Superiority
Value: 5

As one might expect from a pilot, Branno is dedicated to gaining an advantage in the air, and takes it as a personal affront if this is not achieved.

Description

Branno is a short and stout Iakaru who constantly has an eager grin on his face. He wears an armored flight suit complete with a helmet and air tubes. He leaves this helmet off most of the time, as he finds it restrictive. He proudly carries his customized blaster on him at all times, and uses his pockets to store his booster blue.

Other Notes

XP: Agility to 4: 100 - 40 = 60, Presence to 3: 60 - 30 = 30, Willpower to 2: 30 - 20 = 10, Piloting (Planetary): 10 - 5 = 5, Grit: 5 - 5 = 0, High-G Training: 100 - 5 = 95, Grit Rank 2: 95 - 10 = 85, High-G Training Rank 2: 85 - 15 = 70, Grit Rank 3: 70 - 15 = 55, Intense Presence: 55 - 15 = 40, Second Chances: 40 - 10 = 30, Shortcut: 30 - 5 = 25, Skilled Jockey: 25 - 5 = 20, Dead to Rights: 20 - 15 = 5, Perception: 5 - 5 = 0

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