Threshold | 12 |
Current | 0 |
Threshold | 15 |
Current | 2 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 1 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 1 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 2 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage6 |
Critical3 |
|
S-5 Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Pierce 2, Stun Setting, grappling hook |
Damage10 |
Critical3 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 8, Disorient 3, Limited Ammo 1, Stun Damage |
Damage8 |
Critical |
Name | Rank | Book & Page | Description |
---|---|---|---|
Shortcut 2 | During a chase, add boost per rank in Shortcut to any checks made to catch or escape an opponent. | ||
High-G Training 3 | When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain. | ||
Skilled Jockey | Remove setback per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks the character attempts. | ||
Grit 4 | Gain +1 strain threshold. | ||
Second Chances | Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them. | ||
Intense Presence | Spend 1 Destiny Point to recover strain equal to Presence rating. | ||
Corellian Sendoff | Take a Corellian Sendoff action targeting two ships or vehicles at Close range; make a Hard ( ) Cool check to cause the targets to suffer a minor collision. | ||
Koiogran Turn | When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn maneuver to remove the effects. | ||
Improved Corellian Sendoff | When performing a Corellian Sendoff, the targets suffer a major collision instead. | ||
Dedication | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. (Agility) | ||
Expert Tracker | Remove setback per rank of Expert Tracker to find tracks or track targets. Decrease time to track a target by half. |