Threshold | 13 |
Current | 0 |
Threshold | 15 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 1 | ||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 1 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Pr) | X | 3 | ||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | X | 1 | ||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Training Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Stun Damage; Curved Hilt, adds 1 Advantage to all combat checks, Defensive 1, 1 HP; Enc 1; HP 2/5; Training Emitter, 2 HP |
Damage6 |
Critical-- |
|
Unarmed |
RangeEngaged |
SkillBrawl |
|
Knockdown, Disorient 1 |
Damage2 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Vurk Traits | Unlimited Power (UP), 24 | Gain 1 free rank of Negotiation; Amphibious (breathe under water, never suffer movement penalties under water); Cold Blooded (Add 1 Setback die to all checks in cold environments). | |
Resist Disarm | FaD, 82 | Suffer 2 Strain to avoid being disarmed or having weapons damaged or destroyed. | |
Makashi Technique | FaD, 82 | When making a Lightsaber check, may use Presence instead of Brawn. | |
Parry (Rank 2) | FaD, 82 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks. | |
Grit (Rank 2) | FaD, 82 | +1 Strain Threshold per rank. | |
Feint | FaD, 82 | Spend 1 Triumph or 3 Advantages on a missed melee check to upgrade next attack targeting character by ranks. | |
Improved Parry | FaD, 82 | When parrying a hit that generated a despair or 3 threat, may hit attacker once with Lightsaber, Melee or Brawl dealing base damage after the original attack resolves. |
Upgrade | Effect |
---|---|
Strength | When using Sense's ongoing effects, upgrade the pool twice, instead of once. |
Control | Ongoing effect. Commit FD; once per round, when targeted by an attack, upgrade the difficulty of the pool once. |
Duration | Sense's ongoing effects may be triggered one additional time per round. |
Upgrade | Effect |
---|---|
Range | Spend F to extend leaping range to Medium. |
Control | Force Leap as a maneuver. |
Control | Can be used with Coordination. |
Control (Rank 2) | Take the force leap action. Make an Enhance check. Spend F to jump horizontally or vertically to any location in short range. |