Sergeant Jopak Noll by MegaGeek2468

Species
Quarren
Career
Engineer
Specializations
Mechanic/Sapper
System
Age of Rebellion

0
Threshold 16
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
4
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

50
405

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Amphibious SoR p.101 Quarren can breathe underwater without penalty and never suffer movement penalties for traveling through water
Ink Spray SoR p.101 Once per encounter, as an out-of-turn incidental, a Quarren may suffer 2 strain to add S to a combat check made by a character within short range (underwater, it adds SSS to the combat check instead).
Grit 1 AoR p.85 +1 ST
Toughened 2 AoR p.85 +2 WT
Fine Tuning 2 AoR p.85 When repairing system strain on a starship or vehicle, repair 1 additional system strain per rank
Solid Repairs 2 AoR p.85 When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank
Redundant Systems AoR p.85 Action, once per session: make an Easy (D) Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device
Gearhead 1 AoR p.85 Remove S per rank from Mechanics checks. Halve the credit cost to add mods to attachments
Bad Motivator AoR p.85 Action, once per session: make a Hard (DDD) Mechanics check to cause one targeted device to spontaneously fail
Contraption FO p.27 Action, once per session: make a Hard (DDD) Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand
Durable 1 FO p.27 May reduce any Critical Injury suffered by 10 per rank to a minimum of 1
Improvised Defences FO p.27 Make an Average (DD) Survival check to fashion small defenses. It provides cover for up to 4 characters for the rest of the encounter
Improvised Defences FO p.27 Action, once per session: make a Hard (DDD) Mechanics check to build an explosive device, dealing damage equal to ranks in Int + ranks in Mechanics + S
Improvised Defences FO p.27 Make a Hard (DDD) Mechanics check to construct a secure position. This provides cover for the group and its vehicles
Dedication (Cunning) AoR p.85 +1 Cunning

Background

Motivation

Improvement (Durability)

Duties

Construction

Description

Creative, Easily Distracted

Other Notes

EXPERIENCE POINTS

Starting XP - 95
Duty XP - 10
Earned XP - 300

STARTING SKILLS

Negotiation 1 - Quarren
Computers 1 - Engineer
Knowledge (Education) 1 - Engineer
Mechanics 1 - Engineer
Vigilance 1 - Engineer
Mechanics 2 - Mechanic
Piloting (Space) 1 - Mechanic

CHARACTERISTICS (90XP)

Intellect 2 - 20XP
Intellect 3 - 30XP
Intellect 4 - 40XP

SPECIALISATIONS (20XP)

Sapper - 20XP

SKILLS (90XP)

Computers 2 - 10XP
Knowledge (Education) 2 - 10XP
Knowledge (Warfare) 1 - 5XP
Mechanics 3 - 15XP
Perception 1 - 5XP
Piloting (Space) 2 - 10XP
Ranged (Heavy) 1 - 10XP
Ranged (Heavy) 2 - 15XP
Skulduggery 1 - 5XP
Survival 1 - 5XP

MECHANIC (115XP)

Toughened 1 - 5XP
Fine Tuning 1 - 5XP
Solid Repairs 1 - 5XP
Solid Repairs 2 - 10XP
Redundant Systems - 10XP
Grit 1 - 10XP
Gearhead 1 - 10XP
Bad Motivator - 15XP
Fine Tuning 2 - 20XP
Dedication (Cunning) - 25XP

SAPPER (90XP)

Toughened 2 - 5XP
Contraption - 10XP
Durable 1 - 15XP
Improvised Defences - 15XP
Improvised Detonation - 20XP
Improvised Position - 25XP

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