Cracax Rashi by ImperialEntangelments

Species
Cathar
Career
Bounty Hunter
Specializations
Skip Tracer/Gadgeteer
System
Edge of the Empire

5
Threshold 15
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Characteristics

3
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Merr-Sonn Model 53 "Quicktrigger"
Range
Medium
Skill
Ranged: Light
Stun Setting, Paired Weapon (1 HP), Custom Grip (1 HP)
Damage
6
Critical
3
DDC-MR6 Modular Rifle
Range
Medium
Skill
Ranged: Heavy
Stun Setting, Jury Rigged (Encumbrance -2)
Damage
7
Critical
3
Grapnel-Harpoon Launcher
Range
Medium
Skill
Ranged: Light
Ensnare 3, +1 HP (Tinker)
Damage
3
Critical
5
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
+0
Critical
5
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited 1
Damage
8
Critical
4
Stun Grenade
Range
Short
Skill
Ranged: Light
Disorient 3, Stun Damage, Blast 8, Limited 1
Damage
8
Critical
N/A

0
260
65

Weapons & Armor

Merr-Sonn Model 53 Blaster Pistol (2)
DDC-MR6 Modular Rifle
Grapnel-Harpoon Launcher
Shock Gloves
Frag Grenade (5)
Stun Grenade (10)

Type III "Berethron" Armor
*Hands-Free Weapon System (Grapnel Harpoon Launcher)

Personal Gear

Electrobinoculars
Comlink (handheld)
Breath Mask
Tool Kit
Datapad
Tracker's Goggles

Utility Belt
Military Modular Backpack Frame
Storage Unit (2)
Oxygen Unit

Assets & Resources

Stimpack (10)
Extra Reloads (10)
Binders (5)

Bounty hunting license

Connections with a few "colleagues" with little desire to work with most of them again.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Good Cop No Disintigrations p. 34 May spend 2 Advantages from a Charm or Negotiation check to upgrade ability of an ally's social check against the same target a number of times equal to ranks.
Hard-Boiled No Disinitigrations p. 34 When making a check to recover Strain after an encounter, may spend advantage equal to ranks to recover wounds.
Street Smarts No Disinitigrations p. 33 Remove 1 setback/rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.
Toughened EotE Core p. 60 +2 wound threshold
Jury Rigged EotE Core p. 138 One personal weapon or armor/rank gains a bonus.
Armor Master EotE Core p. 60 When wearing armor, increase total soak value by 1.
Tinker EotE Core p. 60 May add 1 HP to items = to ranks. Each item can only be affected once.

Background

The galaxy can be a harsh place, and growing up in a harsh place within a harsh place has ways of traveling with you which makes it hard to really leave even after walking away.
Born on Nar Shaddaa during the time of the Empire’s reign, what might have been called a “golden age” for the moon was already a distant memory in drug addled minds. What little could be seen as a silver lining was mostly a luxury that only spacers and the wealthy could afford. My family was neither. When the comforting saying growing up amounted to “at least we don’t live in the Duros Sector,” that should paint a good picture. Dad worked hard, but depression mixed with a warrior’s spirit never ends well, and it is a story that stains the streets and bars of this force-forsaken moon. Between the bars and spice dens, I imagine over half his earnings found their way into their pockets. My first lesson in tracking: finding him finding him after one of his “episodes.” Mom… mom tried. Even when the world felt like it was ending, she remained proud and tried to show that there was something in the messes someone kept getting into.
I guess she wasn’t wrong. Those bars I tracked him to did introduce me to what a bounty hunter was. I started to idealize them in a way. Mostly the part about leaving, fighting, and getting paid for it, but some of the things they used from armor to gadgets to weapons I found intriguing and wanted to learn more about. In hindsight, my interests might have led to a few fights growing-up, but that was largely the norm anyway, so maybe not.
Though he was never much of a gambler, dad’s luck did runout one night. A nightmarish day mixed with a warrior’s spirit and too much alcohol ends the way you’d expect it to. Still don’t know what triggered the fight, but several of his coworkers got into a fight. Three dead, two wounded, and three more maimed. Quite a scene to see when you just walk in not knowing what happened. Mom didn’t take it well. Turned to drugs, but I suppose I should be happy she didn’t have time to go down that same road, and she did teach me something in the end: things from the old Duros Sector sometimes find their way up. I survived for the next few years doing odd jobs and started selling information to bounty hunters. One of them, a Twi’lek named Aroj Mose, started helping me hone those skills I use to use to find dad. I think she mostly had pity for me. Regardless, it got me started, and it wasn’t long before I started trying to understand how to build or modify things like the other hunters I had seen and dealt with. I can only imagine how annoying it was trying to teach an overly ambitious Cathar that had no real idea what he was doing. I know she got tired of the fires from my long list of failures in blaster rifle modification. How she lasted teaching me for four years I’m not entirely sure. Now, my career as a solo hunter starts.

Motivation

Ambition (Greed): The goal to always have enough to eat, have a place to stay, to replace ammunition, medical supplies, and broken gear is understandable. Though you never know what's coming, so always have enough for anything.

Finish the Job: A strange, and possibly dangerous, combination of pride, professionalism, and wanting a strong reputation.

Obligations

Favor (Aroj Mose) 5: Learning from someone carries a price even if unstated.

High Risk 5: Watching bounty hunters for so long gives a pretty good idea on what hunters value. Though not necessary the wisest course of action, there is a strong desire to build a reputation quickly.

Obsession 10: Mandalorian armor, illicit weapons, usual gear, and modifying it in new and strange ways, all of it almost constantly eats at his attention.

Description

Gender: Male
Age: 19
Height: 5' 10'' (1.778 m)
Build: Medium
Hair: Black, normally messy
Fur: Mostly gray with streaks of brown and black
Eyes: Yellow with slight green around the iris
Notable Features:
Subrace: Juhani
Small scar on right cheek
Scar of three claw marks on left cheek
Scar on right upper-arm
Scar from a blaster burn on right side

Other Notes

Special Abilities: Cathars begin the game with one free rank in either Athletics or Stealth. They still may not train Athletics or Stealth above Rank 2 during character creations.

Claws: When a Cathar makes a Brawl check to deal damage to an opponent, their attack deals +1 point of damage and has a Crit Rating of 3.

Starting Exp. 100
Brawn -30
Intellect -50
Skill: Negotiation -5
Skill: Piloting (Planetary) -5
Talent: Good Cop -5
Talent: Hard Boiled -5
Increased Obligation +10
Talent: Street Smarts -10
Total: 0

Knight Level: 150
Gadgeteer -20
Skill: Coercion -5
Skill: Ranged (Light) -30
Skill: Mechanics -15
Skill: Brawl -10
Skill: Streetwise -10
Skill: Knowledge (Underworld) -10
Talent: Toughened -5
Talent: Jury Rigged -10
Talent: Armor Master: -15
Talent: Tinker -20

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