Drenarb Xchiline by Drenarb

Species
Zabrak
Career
Smuggler
Specializations
Scoundrel
System
Age of Rebellion

4
Threshold 16
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
4
3
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) X 1
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

C-3 "Dragoneye Reaper" Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
4
XL-2 "Flashfire" Light Blaster Pistol with Blaster Actuating Module w/ 1 Damage +1 mod
Range
Medium
Skill
Ranged: Light
+1 Setback die from Blaster Actuating Module; Disorient (1); Stun Setting
Damage
7
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast (6)
Damage
8
Critical
4
AP Grenade
Range
Short
Skill
Ranged: Light
Blast (4); Pierce (3)
Damage
13
Critical
3
Stun Grenade
Range
Short
Skill
Ranged: Light
Disorient (3); Stun Damage; Blast (8)
Damage
8
Critical

30
525
38888
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Weapons & Armor

C-3 "Dragoneye Reaper" Heavy Blaster Pistol - 3 Encum - on Libertas
XL-2 "Flashfire" Light Blaster Pistol with Blaster Actuating Module w/ 1 Damage +1 mod - 1 Encum - in Hidden Storage in clothing
x0 AP Grenade - 1 Encum
x2 Frag Grenade - 2 Encum - on Libertas
x1 Stun Grenade - 1 Encum - on Libertas

Superior Armored Clothing - 1 Defense, +2 Soak

Personal Gear

Backpack - +4 Encum - on Scoundrel
Comlink (Handheld)
Emergency Medpac - 1 Encum - on Scoundrel

Scanner Goggles (see normal in dark) - on Scoundrel

Cargo Clothes: Holding: Glowrod; Cargo Scanner; Combat Knife - all on Scoundrel

Assets & Resources

Companion - M1-XC (Emone) protocol droid

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Fearsome Countenance FaD - Page 63 Species Ability - Zabrak add automatic Advantage to all Coercion checks they make.
Rapid Reaction 1 EotE - Page 84 Suffer a number of strain to add an equal number of "Success" to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.
Quick Strike 2 EotE - Page 84 Add a Boost die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Side Step 2 EotE - Page 84 Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for this round. Strain suffered this way cannot exceed ranks in Side Step.
Tactical Combat Training AoR - Page 101 Melee and Ranged (Heavy) become career skills.
Toughened 2 AoR - Page 101, EotE - Page 84 Gain +2 Wound Threshold per rank of Toughened.
Black Market Contacts 1 EotE - Page 84 When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction.
Convincing Demeanor 1 EotE - Page 84 Remove a Setback die per rank of Convincing Demeanor from Deception or Skullduggery checks.
Hidden Storage 1 EotE - Page 84 Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage.
Dedication EotE - Page 84 Gain +1 to a single characteristic. (Presence)
Quick Draw EotE - Page 84 Once per round, draw or holster a weapon or accessible item as an incidental.
Outdoorsman 1 AoR - Page 101 Remove a Setback die per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half.
Soft Spot 1 EotE - Page 84 After making a successful attack, may spend 1 Destiny Point to add damage equal to Cunning to one hit.
Natural Charmer 1 EotE - Page 84 Once per session, may re-roll any 1 Charm or Deception check.
Second Wind 1 AoR - Page 101 Once per encounter, may use Second Wind incidental to recover strain equal to ranks in Second Wind.
Vehicle Combat Training 1 AoR - Page 101 Gunnery and Piloting (Planetary) become career skills.
Well-Traveled 1 AoR - Page 101 Knowledge (Core Worlds) and Knowledge (Outer Rim) become career skills.

Force Powers

Force Rating
Power
Smuggler Signature Ability: Narrow Escape
Description
Once per game session, the character may spend 2 Destiny Points to make a Hard Streetwise check. If successful, the character is immediately able to flee from the current personal scale combat encounter unscathed. The challenge is not overcome or defeated, but the character is able to evade the hazard or threat for the time being.
Upgrade Effect
Increase Effect (1) Affect an additional number of allied characters equal to Cunning per increase Effect upgrade purchased.
Reduce Setback Remove Setback from skill check to activate Narrow Escape.
Reduce Difficulty Reduce the difficulty of the skill check to activate Narrow Escape to Average.
Add Boost Add Boost to skill check to activate Narrow Escape.

Background

Motivation

Duties

Primary - Resource Acquisition
Secondary - Intelligence

Contribution Rank: 3
Duty Points: 17

Description

Other Notes

Broken Lightsaber - item recovered from an Inquisitor on Malastare. It was damaged in the battle, but Drenarb picked it up for potential repair and use later.

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