Trylor Von Har by cybric

Species
Human
Career
Colonist
Specializations
Politico/ Maurader
System
Edge of the Empire

0
Threshold 18
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

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Characteristics

2
2
3
3
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Weapons & Armor

blaster pistol
Mono edged serrated Vibrosword
brass knuckles
2 x combat knives
Armored clothes

Personal Gear

General scanner
binders
comlink
Disguise kit
scanner goggles

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Lethal Blows EoTE +10 critical injury result
knockdown EoTE after hit spent triumph to knock prone
Toughened EoTE +2 wounds
Intimidating AoR downgrade coercion checks
Nobodys fool AoR upgrade difficulty of charm/Coercion/decetion checks
Grit AoR +1 Strain
Improved torade

Background

Some people of the inner core are raised among wealth, refinery, and the glowing promise of a better tomorrow unfortunately for Trylor he was born on the outer rim as far from those things as possible.

Sold into slavery at a young age Trylor grew up around the brawling pits of his new home, Yolaro a backwater planet. While he was too young to participate when he was first bought he would act as gofer and would often clean the arena's after a bloody match.

While he wasn't actively fighting he was watching and learning. He'd notice how some fighters favored fast strikes while other ended matches with a single overwhelming blow. Eventually enough time passed that he was old enough to begin training for the fights.

It had been 5 years since he was bought and he had learned many things however the greatest thing that he learned was that there were many ways to win a fight and not all of them involved your fists.

Trylor learned if he talked nasty enough and poked someone in just the right place why they practically won the match for him. That is not to say he didn't lose plenty of matches, he has the scars to prove it.

Eager to explore but knowing only the fighting pits Trylor enlisted into the Republic Armed Forces. Turning training it was discovered that he had quite the talent for rubbing people the wrong way and finding just the right thing to say to put people on edge or over it. Words were his weapons and with the help of the Republic he sharpened those tools.

He absorbed information like a sponge. Republic history, tactics, interrogation methods. All of it fascinated Trygor and he dove head first into his new opportunity.

Due to his skill set he was flagged for induction into what would eventually become the ISB. While his skills placed him in the upper potential for a ISB candidate he just couldn't keep his mouth shut for long and eventually he pushed a superior one step too far.

Instead of being placed in the core system fleets in charge of divisions he was placed as a commissar on a Victory class star destroyer headed for the frontier.

While this was far from ideal Trygor tries to find the opportunity in everything and he is reluctantly eager to see how he can turn the ship to his advantage.





Motivation

Obligations

Exiled - Trygor was exiled from the core worlds to explore the frontiers on the ship.

Description

Other Notes

Buy Maurader specialization = 30xp

Skills = 75xp
knowledge (education) rk 1 = 5
knowledge (lore) rk 1 = 5
Melee Rk 1/2 = 15
Coercion rk 1/2 =15
Negotiation (Pr) rk 1 = 5
Knowledge: Outer Rim (Int) rk 1 = 5
Charm (Pr) rk2 = 10
Cool Rk 1 = 5
Perception rk 1 = 5
leadership rk1 = 5
Brawl rk 1: 0 (human racial talent)
Gun (light) rk1: 0 (human racial talent)


Talent = 95xp
Maurader Talents: 30xp Total
Toughened (+2 wounds) =5xp
Feral Strength ( 1dmg to Melee/brawl) = 10xp
Toughened (+2 wounds) = 10xp
Lethal blows (+10 critical hits result) = 5xp

Politico Talents: 65 Total
Plausible deniability: 5xp
Scathing Tirade: 10
Plausible deniability: 10
Well Rounded (Cool & Perception): 15
improved scathing tirade: 15
toughened (+2 wounds): 5
Grit (+1 strain):5

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