Threshold | 19 |
Current | 19 |
Threshold | 14 |
Current | 14 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | X | 2 | ||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 0 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Basic Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Vicious 1, Breach 1, Sunder, Automatic Advantage with success, |
Damage9 |
Critical1 |
|
Repulsor Fist |
RangeEngaged |
SkillBrawl |
|
Concussive 1, Slow-firing 2 (2 round CD) |
Damage8 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit | FaD #99 | Gain +1 Strain threshold | |
Toughened III | FaD #99 | Gain +2 Strain threshold | |
Defensive Stance (Repulsor Fist) | |||
Sense Advantage | FaD #99 | Once per session, may add 2 black die to opponent's checks. | |
Crippling Blow | FaD #99 | Increase the difficulty of next combat check by 1. If the check is successful then target suffers 1 strains whenever they move for the rest of the encounter. | |
Prey on the Weak | FaD #99 | Add +1 damage to one hit of successful combat checks against disoriented targets per ranks of Prey on the Weak. | |
Dedication | FaD #99 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. | |
Fearsome | FaD #99 | When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the rank in fearsome. | |
Force Rating | FaD #99 | Gain +1 Force Rating | |
Multiple Opponents | FaD #100 | Add 1 blue die to Lightsaber, Brawl, and Melee checks when engaged with multiple opponents. | |
Parry | FaD #100 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. (3) |