Marrisa's Character by Cooley

Species
Clawdite
Career
Explorers
Specializations
Big Game Hunter
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 1
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Heavy Blaster Rifle DLT-19
Range
Long
Skill
Ranged: Heavy
Auto-Fire, Cumbersome 3
Damage
10
Critical
3
Beastmaster's Vibro-Glaive
Range
Engaged
Skill
Melee
Defensive 2, Pierce 3
Damage
+3
Critical
2

0
90
100
7(9)

Weapons & Armor

ADVERSE ENVIRONMENT GEAR (characters with this gear may ignore ■ imposed by the environment they find themselves in. The gear must be appropriate to the environment at hand.)

Personal Gear

Assets & Resources

Handheld Comlink
Extra Reload (Extra reloads allow characters to ignore an “out of ammo" result with a ranged weapon. By spending a maneuver, they may reload their weapons and get back in the fight.)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Change Form At the cost of 2 Strain, a Clawdite can choose to upgrade a Deception check to con- vey a false appearance, which lasts until the Clawd- ite wills the change to end, or they are knocked unconscious or killed. The Strain spent is not recovered until the Clawdite reverts back to their normal shape.
Forager Remove up to two setback die from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Stalker Add 1 boost die per rank of Stalker to all Stealth and Coordination checks.

Background

Motivation

Obligations

(20) Family

Description

Other Notes

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