Kuddles the murder wookie by Korgoth

Species
Wookiee
Career
Warrior
Specializations
Aggressor, Force Sensitive Exile
System
Force and Destiny

11
Threshold 23
Current 23
Threshold 11
Current 11
Ranged 8
Melee 10

Placeholder Image

Characteristics

7
2
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 3
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vamblade
Range
Engaged
Skill
Brawl
Defensive 2
Damage
+1
Critical
3
Superior Defenders Punching Dagger
Range
Engaged
Skill
Brawl
Defensive 3, Deflection 3, Disorient 3, Auto Adv on checks related to this weapons use
Damage
+3
Critical
4
Lock Down Shield
Range
Engaged
Skill
Melee
Defensive 2, Ensnare 1, Concussive, Knockdown
Damage
+0
Critical
5
"Matty Nade"
Range
Short
Skill
Ranged: Light
Blast 6, Ensnare 1, Concussive, Limited Ammo 1
Damage
8
Critical
4

0
505
10/23

Weapons & Armor

Vamblade (1 encumbrance) 1 hp

Superior Defenders Punching Dagger (1 encumbrance) Auto Advantage on all checks related to this weapons use 0/1hp

Lock Down Shield (1 encumbrance) 4 hp

Matty Nade (1 encumbrance) Frag Grenade

Superior Augmented Armor 4 Soak, 2 Defense, (4 encumbrance), Melee Defense 1, Range Defense 1, 5/6 hp, has superior armor attachment (+1 soak -1 encumbrance)

Personal Gear

comlink and imperial comlink

MK. III modular backpack with 6 accessory pouches (encumbrance +8)

utility belt encumbrance X3 +3 encumbrance

Cyber Arm (+1 Brawn)

Cyber Implant (+1 Willpower)

Stim Pack 3

Fusion Lantern (2 encumbrance)

Assets & Resources

Slowing Defenders Shield Melee +2 Defensive 3 Deflection 3 (1 encumbrance) Ensnare 1 (On Ship)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Intimidating (Ranks 2) Force and Destiny pg. 98 May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by and equal number. Strain suffered this way cannot exceed ranks in Intimidating
Grit (Ranks 2) Force and Destiny pg. 98 Gain +1 strain threshold per rank
Fearsome (Ranks 3) Force and Destiny pg. 98 When an adversary becomes engaged with the character, the character may force the adversary to make a fear check, with the difficulty equal to the characters ranks in Fearsome
Force Rating Force and Destiny pg. 98 Gain +1 Force rating per rank
Dedication Force and Destiny pg. 98 Gain +1 Brawn
Toughened (Ranks 1) Force and Destiny pg. 98 Gain +2 wound threshold per rank
Uncanny Senses (Ranks 2) Edge of the Empire pg. 277 Add 1 Boost Die per rank of Uncanny Senses to all Perception checks.
Insight Edge of the Empire pg. 277 Perception and Discipline become career skills
Street Smarts Edge of the Empire pg. 276 Remove 1 setback die per rank of Street Smarts from Streetwise and Knowledge (Underworld) checks.
Force Rating Edge of the Empire pg.276 Gain +1 Force Rating per rank

Force Powers

Force Rating
4
Power
Move
Description
The Force user can move small objects via the powers of the Force.

The user may spend (either) to move 1 object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short.
Upgrade Effect
Strength Spend (either) to increase silhouette able to be targeted equal to ranks in strength upgrades purchased.
Magnitude Spend (either) to increase targets affected equal to Magnitude upgrades purchased
Control The Force user can hurl objects to damage targets, by making a Ranged Combat Check combined with a Move Power check, dealing damage equal to 10X silhouette
Control The Force user can pull objects out of secure mountings or out of an opponent's grap
Control The character can perform fine manipulation of items, allowing him to do whatever he could normally do with his hands via this power at this power's range.
Range Spend either to increase powers range by a number of range bands equal to a number of range upgrades purchased
Range Spend either to increase powers range by a number of range bands equal to a number of range upgrades purchased
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.

the user may spend 2 (either) to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance

The user may spend (either) and succeed at an Average(2 difficulty dice) Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.
Upgrade Effect
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.

The user may spend (either) to sense all living things within short range (including sentient and non-sentient beings).

The user may spend (either) to sense the current emotional state of 1 living target with whom he is engaged with.
Upgrade Effect
Range Spend (either) to increase power's range by a number of range bands equal to Range upgrades purchased
Control Ongoing effect. Commit 1 Force die. Once per round, when an attack targets the Force user, he upgrades the difficulty of the pool once.
Control Effect: Spend (either). The Force user senses the current thoughts of 1 living target with whom he is engaged with.
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.

Special Rule(white and black pip use): When guiding and shaping thoughts, only force pips generated from black may be used to generate negative emotions such as rage, fear and hatred. Only force pips generated from white may be used to generate positive emotions such as peace, tranquility and friendliness. Other emotions such as confusion can be created from either white or black

The character may spend (either) to stress the mind of one living target he is engaged with , inflicting 1 strain.
Upgrade Effect
Control The Force user may make an opposed Discipline vs. Discipline check Combined with an Influence Power check. if the user spends (either) and succeeds on the check, he can force the target to adopt an emotional state or believe something untrue, lasting for 1 round or 5 minutes
Strength When stressing the mind of a target, the character inflicts 2 strain.

Background

Motivation

Morality

emotional strength Bravery

emotional weakness Anger

Morality 38

Description

Other Notes

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