Kubaz Death Cultist by LittlestMinish

Species
Kubaz
Career
Mystic
Specializations
Magus
System
Force and Destiny

4
Threshold 15
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

3
2
3
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Background

Motivation

Faith: Kubaz Death Cult

Morality

Morality: 35

Clarity:

Coldness:

Description

Kubaz Death Cultist: They Who Climb

- Belief:
-- Death is an entity embarking on a slow, arduous climb up to greet you.
-- Every death one experiences hastens it's climb.
-- Symbolic disposal of the dead from high to low places
-- Pain is perspective. Both yours and others. Do not fear it. Shared pain is mutual

Symbols:
-- Staves [Name TBD] with a self-harm implement and blood vessel. Inscribed with dark incantations only visible when coated with blood or similar substance.
- Geo-Thermal & Carrion flightless cicadas. Deep-dwellers.

Rituals:
-

Other Notes

Chargen:
- Starting Skills:
-- Free Species Skill: Stealth 1
-- Free Career Skills: Coercion 1, Knowledge (Lore) 1, Perception 1, Vigilance 1
-- Free Specialization Skills: Discipline 1, Knowledge (Lore) 2
- XP (+10 Obl for +10xp; 110XP):
-- 30xp for Br 3
-- 30xp for Int 3
-- 5xp for Toughened 1
-- 10xp for Healing Trance 1
-- 10xp for Channel Agony 1
-- 10xp for Heal/Harm Basic Power (Mentor Discount)
-- 5xp for Foresee Basic Power (Mentor Discount)
-- 100xp Spent; 10 Available

- Outfitting (500cr total):
-- 25cr for Banal Clothing
-- 7cr for Canteen
-- 350cr for Staff of Office (Kubaz Ritual Stave)
-- 50cr for Heavy Clothing
-- 482cr; 18cr Remaining.

Post-Gen (+30 XP, 40 XP Avaialble):
- XP:
-- 20xp for Heal/Harm Control 1
-- 20xp for Heal/Harm Control 2
-- 40xp spent; 0 Remaining;

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