Grenn CT-47-6108 by dezimierenthedapper

Species
Human
Career
Soldier
Specializations
Heavy
System
Age of Rebellion

6
Threshold 17
Current 0
Threshold 13
Current 11
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
5
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 3
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 2
Brawl (Br) X 0
Gunnery (Ag) X 4
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

HOB Heavy Repeating Blaster
Range
Extreme
Skill
Gunnery
Auto Fire Always, Cumbersome 2, Pierce 2, Vicious 1
Damage
15
Critical
3
DC-15A Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Auto Fire, Pierce 1, Stun Setting
Damage
9
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
+1
Critical
3
Model 201 Mortar System
Range
Extreme
Skill
Gunnery
Blast 12, Breach 1, Limited Ammo 5, Prepare 2, Slow Firing 1
Damage
15
Critical
3
MK 2 Ion Grenade (2)
Range
Short
Skill
Ranged: Light
Blast 6, Disorient 3, Ion, Limited Ammo 1
Damage
8
Critical
4
RPS-6 Rocket Launcher
Range
Skill
Gunnery
Cumbersome 1, Limited Ammo 7
Damage
Critical
Normal Missile (7)
Range
Extreme
Skill
Blast 14, Breach 1, Guided 2,
Damage
22
Critical
2
HE Missile (7) (Anti-Armor)
Range
Long
Skill
Blast 6, Breach 2, Guided 2
Damage
18
Critical
3
Plasma Missile (7) (Anti-personnel)
Range
Medium
Skill
Blast 14, Inaccurate 1, Pierce 2
Damage
16
Critical
3
Concussion Missile (1)
Range
Extreme
Skill
Blast 10, Concussive 3, Disorient 5, Guided 2
Damage
14
Critical
4
Disorient affects all characters in Short range, even if not damaged. Concussive affects all Engaged characters, even if not damaged.
Range
Skill
Damage
Critical
Incendiary Missile (2)
Range
Extreme
Skill
Blast 10, Burn 3, Guided 2
Damage
10
Critical
3

25
495
4955
16/19

Weapons & Armor

DC-15A Blaster Carbine, M8 Combat Knife, MK II EMP Grenade x3, VX "Sidewinder" Repeating Blaster Rifle, Phase 1 Clone Trooper Armor

Personal Gear

Glow Rod, Infrabinoculars (Long Range), Load-Bearing Gear, Military Pack, Stimpack x1, Utility Belt, Wizard Pouch, 2 days of rations.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Burly 3 Reduce weapons encumbrance and cumbersome by rank to a minimum of 1.
Barrage 3 +1 damage per rank for heavy and gunnery while at long or extreme.
Brace 2 Perform the Brace maneuver to remove Setbacks per rank of Brace caused by the environment.
Spare Clip 1 Cannot run out of ammo due to despair, limited ammo not effected.
Durable 1 -10 crit rating per rank
Heroic Fortitude 1 May spend a Destiny Point to ignore effects of a crit on Brawn or Agility until the end of the encounter
Toughened 2 +2 Wound Threshold Per Rank.
Rain of Death 1 Perform the Rain of Death Maneuver to ignore the increased difficulty due to Auto-fire of attacks this turn.
Heavy Hitter 1 Once per session, spend Triumph on a Ranged Heavy or Gunnery Check to add/improve the Breach quality of a weapon by 1.

Background

Grenn was created as a part of the second major batch of Clone Troopers for the GAR, and trained with his squad as their gunner from birth. They made it through their first few battles together, but all but Grenn and his buddy made it through The Battle of Muunilinst. Since then, Grenn and Sall were reassigned, eventually leading to Green's posting to Task Force Renegade.

Motivation

Belief, Republic.
Relationship, Comrades.

Duties

Ground Superiority: 21

Description

Other Notes

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