Character Name

Heka Chtonia (In training) by TommyVerdatre

Thief, Scout, Courier, Operator
Age of Rebellion

Threshold 13
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Placeholder Image




Skill Career? Rank Roll
Astrogation (Int) X 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) X 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0


Model 53
Ranged: Light
Stun Setting


Weapons & Armor

Model 53 [Enc 1, 6 DMG, Crit 3, 0/4 HP, Medium, Stun Setting]
- Base 6 Dmg, Crit 3, Medium

G-Suit [Enc 2, 1 Soak, 0 Defense, 0/1 HP]
- Base Soak 1, Defense 0. Suffer 1 strain when performing a second Pilot Only maneuver.

Personal Gear

Sulfur Inhaler (10 doses) [Enc 0]
"Gun in the hole" [Enc 1]
"Dancing Gloves" [Enc 1]

Carrying gear :
- Modular Backpack Mk.III w/6 pouches [+8 Enc]

"Gun in the hole" : Simple Skulduggery tool. In-built Model 53, Safety Features (auto adv), Lightweight 3, Compact 1

"Dancing Gloves" : Specialist Piloting (Planetary) tool. Auto success, Safety features (auto adv), Lightweight 7.

Sulfur Inhaler : 1 maneuver to inhale 1 dose. Suffer 2 strain, gain 1 Boost to all Brawn and Agility check for the encounter. Useless on other races.

Assets & Resources

Deception !roll [ppaadd]
Perception !roll [ppaadd]
Piloting (Planetary), Shortcut 3, Dancing Gloves !roll [ppaabbbdd][sa]
Skulduggery, Gun in the Hole !roll [ppaadd][a]
Stealth !roll [ppaabdd]

Critical Injuries & Conditions

Model 53, 6DMG, Crit 3, Stun setting, Medium
!roll [aaaadd]


Name Book & Page Description
Resilient Metabolism (Devaronian) NoP p.101 Devaronian physiology is naturally hardy and resistant to toxins. Members of the species add 1 automatic Success to all Resilience checks they make.
Grit (passive) - Rank 2 EotE p.72 Gain +1 Strain threshold
Let's Ride (active) EotE p.72 Once per round, may mount or dismount from a vehicle or a beast, or slide into the cockpit or weapon station aboard a starship as an incidental
Indistinguishable (passive) - Rank 2 C&M p.25 Upgrade difficulty of checks to identify character once per rank.
Shortcut (passive) - Rank 3 C&M p.25 During a chase, add 1 Boost per rank to any checks made to catch or escape an opponent.
Stalker (passive) - Rank 1 EotE p.72 Add □ to Stealth and Coordination checks
Full Throttle (active) ND p.31 Take a Full Throttle action : make a Hard Piloting check to increase vehicle's top speed by 1 for rounds equal to Cunning.
Skilled Jockey (passive) - Rank 1 ND p.31 Remove ■ per rank from Piloting (Planetary) and Piloting (Space)
Dedication (passive) - Rank 1 ND p.31 Gain +1 to a characteristic (Agility)


Heka Chtonia was born on Devaron, in a small city that she doesn't remember. When she was 2 years old, her father took her to Nar Shaddaa, telling her that her mother had left because she had secrets. It was a rather traumatizing event for the little girl, who loved her mother very much.

From that point on, Heka's life became a tale of misfortune and survival. Her father died of disease when she was 7 years old, and Heka found herself alone on a planet not known for its kindness towards the unlucky. She learned to steal, to hide, to run and to lie. But most importantly, she learned the two most important things, the two skills that allowed her to stay alive on that cursed planet : to drive, and to listen.

Heka was a street kid until she was too old to be. As she aged, she began to listen to what others said, to tell it to others. She went to places she shouldn't, to tell things she wouldn't know to people who didn't know. Heka was a natural, and had an aura of blandness that made her unnaturally invisible to the untrained eye.

One day, she tried to pickpocket a pretty lady, that looked rather tough, but wouldn't notive being pick pocketed, or so Heka thought. That lady caught her wrist right as she was grabbing the bag, and said "Finally, I meet the little thief of the Rusta Sector".

Heka was scared, and tried to run. She suddenly recognized the lady : she was Selena Tello, the negotiator, one of Loyood's close associates. What Ms. Tello said next surprised the young Devaronian however : "I have a need for an acute set of ears, and an agile set of hands. Would you happen to know where I could find some? I'd pay a nice amount of money for that."

Heka didn't waste a single second thinking about it. The opportunity to earn a steady salary, and the opportunity to learn amongst the best gangsters in the galaxy was too attractive. She started working for Loyood, as an informant, a courier, and a driver for various legal and illegal activities. When Ms. Tello left, Heka was sad, but liked her job too much to follow her.

A few months later, Heka stumbled upon an ex-Imperial officer living on Shaddaa. Listening him talk to someone, she understood that he had worked on an Imperial facility on Devaron that exploded 17 years ago. Heka sensed that this was no coincidence. She looked up what she could on that event, greased some palms and stole documents, and unravelled the truth : her mother had died in an Imperial armored landspeeder prototype, due to a malfunction that ended up being covered up.

Heka wanted revenge, but most importantly, Klei wanted their lies to end, and their actions to be seen by everyone. She fired a quick message to Ms. Tello, asking to join her rebellious cell, and made her way to Lantillies to make the Empire pay.


Revelation :
Secrets, especially Imperial ones, have rarely been kept for good reasons. Allowing everyone to know the truth of the Empire drives these PCs, who strive to uncover secrets whenever possible.

Heka has had to suffer from Imperial coverups in the past. She strives to make secrets public, be it from the Empire or anyone else, as she believes that knowing the truth is always better than living in ignorance.


Intelligence (165):
The PC knows that every victory hinges on knowing as much about the Empire's military might and other assets as possible. He is driven to gather any and all potentially useful data, wishing to locate vital and vulnerable targets for Rebellion forces to strike at. He not only wants to know what the Imperial military factions are up to. but also the state of technological research, economic policies, and other aspects of Imperial strength.

Heka has been working as an informant and a pickpocket since she was 7 years old. She knows better than anyone the lengths people go to gather information on their enemies. She believes that such knowledge is the crux of this war.


Heka is a rather unremarkable female Devaronian. She has pale skin and blond-ish hair, and thanks to that can easily pass for human, if she hides her ears, her teeths and her horns.

She's 19 years of age, 1m70 (5'5''), relatively light, and likes to keep a low profile. As a former street child, she has a tendency to lie to get herself out of trouble, and tries to avoid getting in the middle of a fight.

She really admires the honest and straight-laced people of the Alliance, but looks up to the most down-to-earth operatives the most, as they are the people she strives to become.

Other Notes

Devaronians start with a free rank in Survival or Deception (Deception), and the Resilient Metabolism ability.

Starting XP 95. 10 XP from 10 Duty.
Agility 2->3 (30 XP), Cunning 3->4 (40 XP), Willpower 2->3 (30XP). 5 left.

Free skills : Deception, Perception, Skulduggery, Streetwise// Skulduggery, Stealth

10 XP recruitement center. 190 XP / 130 Duty / 500 Credits from Kai. Total remaining 205 XP.

Skills (35 XP spent):
▪ Perception 2, Piloting (Planetary) 1/2, Stealth 2

Thief Talent Tree (5 XP = 5 XP spent)
· 5: □ □ ■ □ Indistinguishable
10: □ □ □ □
15: □ □ □ □
20: □ □ □ □
25: □ □ □ □

Scout Talent Tree (30 + 25 XP = 55 XP spent)
· 5: □ ■ ■ ■ Stalker / Grit / Shortcut
10: □ □ ■ □ Let's Ride
15: □ □ □ □
20: □ □ □ □
25: □ □ □ □

Courier Talent Tree (40 + 10 XP = 50 XP spent)
· 5: ■ ■ □ □ Indistinguishable / Shortcut
10: □ □ □ □
15: □ □ □ □
20: □ □ □ □
25: □ □ □ □

Operator Talent Tree (50 + 60 XP = 110 XP spent)
· 5: ■ □ ■ □ Grit / Shortcut
10: ■ □ □ □ Full Throttle
15: ■ □ □ □ Skilled Jockey
20: ■ □ □ □ Let's ride (skipped)
25: ■ □ □ □ Dedication (Agility)

Missions :
.... ▪Operation Within Earshot (GM) : +20 XP, +15 Duty, 300 Credits, 12 Hours. (325 XP / 145 Duty / 1300 Credits). ► CR 1 :
..1 ▪Operation Placebo Effect : +25 XP, +20 Duty (15 + 5 report), 400 Credits, 24 Hours. (350 XP / 165 Duty / 1650 Credits).

36 hours total. 2h for crafting.
34 hours left.

Bought :
- Gun in the Hole = 50 Credits
- Dancing Gloves = 400 Credits
- Backpack w/6 pouches, Sulfur Inhaler = 285 Credits

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