INFARED VISION |
|
|
REMOVES SETBACK FOR LIGHTING CONDITIONS |
SURGEON |
2 |
AoR Page: 92 |
HEAL ADDIOTNAL +1 WOUND PER RANK OF SURGEON |
STIMPACK SPECALIST |
3 |
AoR Page: 92 |
HEAL ADDIONANAL +1 WOUND PER RANK OF STIMPACK SPECALIST WHEN USING A STIMPACK |
BACTA SPECALIST |
1 |
AoR Page: 92 |
HEAL ADDTIONAL +1 WOUND PER RANK OF BACTA SPECALIST WHEN HEALING WITH A BACTA TANK OR LONG TERM CARE |
GRIT rank 2 |
3 |
|
+1 STRAIN |
NATUAL DOCTOR |
|
AoR Page: 92 |
ONCE PER SESSION REROLL ANY FAILED MEDICAL CHECK |
Leathal Blows |
2 |
AoR Page: 93 |
+10 to crit rolls per rank |
Sniper Shot |
2 |
AoR Page: 93 |
Once per round before making a non-thrown ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of his ranged weapon up to one range band per rank. For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range). |
True Aim |
2 |
AoR Page: 93 |
Once per round, before the character makes a ranged attack, he may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades his attack roll once per rank of True Aim. |
Precise Aim |
2 |
AoR Page: 93 |
Once per round on the character’s turn, the character may perform a Precise Aim maneuver before attempting a combat check and suffer a number of strain. The number of strain cannot exceed his ranks in Precise AIm. He then decreases the target’s defense (ranged and melee) by one per strain suffered for that combat check. |
Bypass Security |
1 |
|
Remove Setback Dice (Black Dice) eqal to the character’s ranks in Bypass Security from Skulduggery or Computers skill checks made to disable a security device or open a locked door |
Deadly Accuracy |
1 |
|
When Aquired Choose 1 combat skill. Add Ranks Equal to the Ranks in that skill to a Successful Attack made with that Skill (Ranged Heavy) |
Toughened |
1 |
|
+2 Wounds |
Dedication (Sharpshooter) |
1 |
AoR Page: 93 |
+1 Presence |
Dedication (Medic) |
1 |
AoR Page: 92 |
+1 Agility |
Master Doctor |
1 |
AoR Page: 92 |
Once per round suffer 2 strain to decrease the difficulty of a medician check by 1 |
Stim Application |
1 |
AoR Page: 92 |
To make a stim application, make a average medicine check. If successful one engaged ally increases 1 charcteristic by 1 for the remainder of the encounter and suffers 4 strain |
Improved Stim Application |
1 |
AoR Page: 92 |
When performing a Stim Application Action, May increase the difficulty to Hard,target only suffers 1 strain |
Supreme Stim Application |
1 |
AoR Page: 92 |
When performing the Stim Application Action, Spend one crit success to increase a futher charticteristic by 1 |