Young Samira by RoarASaur

Species
Nautolan
Career
Seeker
Specializations
Pathfinder, Shii-Cho Knight
System
Force and Destiny

5
Threshold 17
Current 0
Threshold 11
Current 1
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
3
2
2
1
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 2
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 2
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
8
Critical
2
Lightsaber (Stun)
Range
Engaged
Skill
Lightsaber
Stun Damage, Sunder
Damage
7
Critical
3

60
335
100
3

Weapons & Armor

Samira's lightsaber
Cloak (harder to distinguish)

Personal Gear

Treats for Vulpix

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Amphibious
Toughened +2 Wounds
Multiple Opponents Add boost die to lightsaber checks against more than one opponent
Grit +1 Strain
Keen Eyed Double search speed. Remove setback die from Perception and Vigilance checks.
Animal Empathy When making checks to handle animals, may add force dice to check
Animal Bond Bond with an animal companion
Mental Bond Commit one force die to communicate with Vulpix and see through her senses
Force Rating Increase +1 force dics

Force Powers

Force Rating
2
Power
Enhance
Description
When making an Athletics, Coordination, Resilience or Brawl check, may add force dice.
Upgrade Effect
Control Can be used with Resilience
Control Can be used with Brawl
Control Commit force die to increase brawn by 1
Control Can be used with coordination
Power
Sense
Description
Spend force point to sense living things within short range, or the emotional state of one living target within engaged range.
Upgrade Effect
Range Spend additional point to read thoughts of target at short range
Control Commit force die to upgrade attack difficultly once per round
Control Spend force point to read thoughts of engaged target
Magnitude Spend additional force point to target two targets
Power
Move
Description
Upgrade Effect
Range Spend force point to increase range
Power
Influence
Description
May guide, shape, or twist the thoughts and feelings of others.
May spend lightside points to generate positive emotions
May spend one force point to inflict one strain to engage target.
Upgrade Effect
Magnitude (1) May spend force point to increase number of targets to two
Control May roll force dice with social checks, spending force points to add success or advantage
Range (1) May spend force point to increase range band once

Background

Motivation

Morality

79 (Light side)

Description

Other Notes

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