Staff Sergeant Saburo by MegaGeek2468

Species
Kyuzo
Career
Soldier
Specializations
Commando
System
Age of Rebellion

9
Threshold 32
Current 0
Threshold 19
Current 0
Ranged 4
Melee 3

Placeholder Image

Characteristics

4
4
2
3
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 2
Knowledge: Xenology (Int) 0

Attacks

A-295 Blaster Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 3, Cumbersome 1, Pierce 1; Stun Setting, S to Maintenance
Damage
12
Critical
3
Kyuzo War Shield
Range
Engaged
Skill
Melee
Cumbersome 3, Defensive 1, Deflection 2, Disorient 1
Damage
+1
Critical
4
Kyuzo War Shield (Thrown)
Range
Medium
Skill
Ranged: Light
Cumbersome 3, Disorient 1, Limited Ammo 1; 3A to return to thrower after use
Damage
+1
Critical
4
Vibrosword
Range
Engaged
Skill
Melee
Accurate 2, Defensive 1, Pierce 4, Vicious 1
Damage
+2
Critical
1

1295
3200
11/9

Weapons & Armor

A-295 Blaster Rifle (Enc 4, HP 4/4)
- Augmented Spin Barrel (HP 2): 2 Damage +1 mods, 1 Accurate +1 mod, 1 Pierce +1 mod
- Marksman Scope (HP 2): 2 Accurate +1 mods
Kyuzo War Shield (Enc 3, HP 0)
Vibrosword (Enc 2, HP 0/3)
- Balanced Hilt (HP 2): 1 Accurate +1 mod, 1 Enc -1 mod
- Mono-Molecular Edge (HP 1): 2 Pierce +1 mods

Rebel Heavy Battle Armour (Enc 2, Hp 2/5)
- Integrated Breathmask and Respirator (HP 0)
- Integrated Targeting Computer (HP 1): B to all Ranged attacks at Long/Extreme range
- Integrated Scanner (HP 1): Benefit from General Purpose Scanner, B to Perception checks for movement/hidden enemies; 1 Skill (Perception) mod
- Enhanced Optics Suite (HP 1): Remove SS from Perception/Vigilance/combat checks due to environmental effects obscuring vision; 1 Skill (Vigilance) mod

Personal Gear

Camouflage Paint (Encum 0, Add 1 Failure to all attempts to spot)
Entrenching Tool (Encum 1)
Extra Reload (Encum 1)
Handheld Comlink (Encum 0)
Load-Bearing Gear (Encum +3)
Magnoculars (Encum 1)
Military Field Manual (Encum 0, may add Boost once per encounter at GM's discretion)
Modular Backpack Frame (Encum +6)
- 2x Storage Units
1x Stimpack (Encum 0)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dense Musculature FiB p.24 Manoeuvre: Once per round may suffer 3 strain to leap to any location in medium range
Toughened 9 AoR p.91 +18 WT
Grit 5 AoR p.91 +5 ST
Dedication 3 AoR p.91 +1 Brawn, Agility, Presence
Enduring 2 EotE p.78 +2 Soak
Durable 2 AoR p.91 -20 to Crit rolls on self
Lethal Blows 5 AoR p.93 +50 to any Critical Injury results inflicted on opponents
Feral Strength 5 AoR p.91 +5 Dam to one hit per attack with Brawl or Melee
Physical Training 3 AoR p.91 Add B per rank to Athletics and Resilience checks
Point Blank 1 AoR p.91 +1 Dam per rank to one hit per attack using Ranged (Heavy) or Ranged (Light) at short or engaged range
Strong Arm AoR p.91 Treat thrown weapons as if they had 1 greater range
Blooded 1 AoR p.91 Add B per rank to all checks to resist or recover from poisons, venoms, or toxins. Reduce duration of ongoing poisons by 1 round per rank, min 1
Armour Master AoR p.91 Soak +1 when wearing armour
Improved Armour Master AoR p.91 Def +1 when wearing armour with Soak 2+
Natural Outdoorsman AoR p.91 Once per session, may reroll 1 Resilience or Survival check
Unstoppable AoR p.91 If a Critical Injury roll is 1 or reduced to 1. do not receive the critical injury

Background

Motivation

Duties

Description

Other Notes

STARTING SKILLS (0XP)

Coordination 1 - Kyuzo
Athletics 1 - Soldier
Brawl 1 - Soldier
Ranged (Heavy) 1 - Soldier
Survival 1 - Soldier
Melee 1 - Commando
Resilience 1 - Commando

CHARACTERISTICS (90XP)

Brawl 3 - 30XP
Cunning 3 - 30XP
Willpower 3 - 30XP

SPECIALISATIONS (110XP)

Marauder - 30XP
Commando - 30XP
Instructor - 50XP

SKILLS (155XP)

Athletics 2 - 10XP
Coercion 1 - 5XP
Discipline 1 - 5XP
Discipline 2 - 10XP
Discipline 3 - 15XP
Knowledge (Education) 1 - 5XP
Knowledge (Warfare) 1 - 5XP
Knowledge (Warfare) 2 - 10XP
Medicine 1 - 5XP
Melee 2 - 10XP
Ranged (Light) 1 - 5XP
Ranged (Light) 2 - 10XP
Ranged (Heavy) 2 - 10XP
Ranged (Heavy) 3 - 15XP
Resilience 2 - 10XP
Survival 2 - 10XP

COMMANDO (260XP)

Physical Training 1 - 5XP
Grit 1 - 5XP
Toughened 1 - 5XP
Point Blank 1 - 5XP
Toughened 2 - 10XP
Durable 1 - 10XP
Physical Training 2 - 10XP
Strong Arm - 10XP
Blooded 1 - 15XP
Armour Master - 15XP
Natural Outdoorsman - 15XP
Feral Strength 1 - 15XP
Toughened 3 - 20XP
Durable 2 - 20XP
Improved Armour Master - 25XP
Dedication (Agility) - 25XP
Unstoppable - 25XP
Feral Strength 2 - 25XP

SHARPSHOOTER (255XP)

Expert Tracker 1 - 5XP
Grit 2 - 5XP
Grit 3 - 10XP
True Aim 1 - 10XP
Deadly Accuracy (Ranged [Heavy]) 1 - 10XP
Lethal Blows 1 - 10XP
Lethal Blows 2 - 15XP
Sniper Shot 1 - 15XP
True Aim 2 - 15XP
Deadly Accuracy 2 - 20XP
Toughened 4 - 20XP
Crippling Blow - 20XP
Quick Fix - 25XP
Natural Marksman - 25XP
Dedication (Brawn) - 25XP
Targeted Blow - 25XP

MARAUDER (255XP)

Toughened 5 - 5XP
Feral Strength 3 - 5XP
Lethal Blows 3 - 5XP
Feral Strength 4 - 10XP
Toughened 6 - 10XP
Heroic Fortitude - 10XP
Knockdown - 10XP
Enduring 1 - 15XP
Lethal Blows 4 - 15XP
Toughened 7 - 15XP
Toughened 8 - 20XP
Feral Strength 5 - 20XP
Natural Brawler - 20XP
Lethal Blows 5 - 20XP
Enduring 2 - 25XP
Defensive Stance 1 - 25XP
Dedication (Presence) - 25XP

INSTRUCTOR (220XP)

Conditioned 1 - 5XP
Physical Training 3 - 5XP
Body Guard 1 - 5XP
Grit 4 - 5XP
Toughened 9 - 10XP
Encouraging Words - 10XP
Conditioned 2 - 10XP
Stimpack Specialisation 1 - 10XP
Master Instructor - 15XP
Body Guard 2 - 15XP
Improved Body Guard - 15XP
Grit 5 - 20XP
Stimpack Specialisation 2 - 20XP
Natural Instructor - 25XP
That's How It's Done - 25XP
Dedication (Presence) - 25XP

GEAR

Starting credits: 500
Duty credits: 2500
Assigned Credits: 20000

A-295 Blaster Rifle: 900cr
- Augmented Spin Barrel +4 Mods: 2150cr
- Marksman Scope +2 Mods: 1400cr
Kyuzo War Shield: 750cr
Vibrosword: 750cr
- Balanced Hilt +2 Mods: 1700cr
- Mono-Molecular Edge +2 Mods: 1200cr

Rebel Heavy Battle Armour: 6000cr
- Integrated Targeting Computer: 3000cr
- Integrated Scanner +1 mod: 1100cr
- Enhanced Optics Suite +1 mod: 1850cr

Total spent: 19800cr

Return to Top