Starting Ranks
Career - Piloting (Space), Piloting (Planetary), Survival
Specialization - Astrogation, Survival
Species - Piloting (Space)
Morality starts at 50, Duty starts at 5
Grants - 40 xp total (10 applicable to stats and 30 for normal use)
Bought Starfighter Ace, 1 rank of Skilled Jockey, 1 Rank Shortcut
Navigator Talent Tree ( Starting)
· 5: ■ ■ ■ ■
10: ■ ■ ■ □
15: ■ □ ■ □
20: □ □ ■ □
25: □ ■ ■ □
Starfighter Ace Talent Tree
· 5: ■ ■ ■ ■
10: □ ■ □ □
15: □ ■ □ □
20: ■ ■ □ □
25: □ ■ □ □
1). Training Day (Xp: 20, Duty: +0,Morality: -1, Credits: 300, 12 Crafting hours)(12 Remain)(Did Report)
Bought Enhance with Mentor Bonus (From Mia's guidance), Coordination, Planetary, and Space upgrades
2). A Cold Request (Xp: 20, Duty: +0, Morality: +3, Credits: 300, 12 Crafting hours)(24 Remain)(Did Report)
Purchased Gunnery 1, Grit from Starfighter Ace, Grit from Navigator, Studious Plotting from Navigator
3). A little light piracy (Xp: 15, Duty: +2, Morality: -2, Credits: 400, 12 Crafting hours)(36 Remain) (first time taking a life)
Purchased Mechanics 1, Vigilance 1, Solid Repairs 1
4). Out of Gas Part 1 (Xp: 20, Duty: 0, Morality: -2, Credits: 300, 12 Crafting hours)(48 Remain) (Despair in mood, Failed a fear check, did counseling, did mission report) (Also got 2 sweet magazines)
Purchased Planet Mapper for 10 xp in Navigator and Improved Shortcut for 10 xp in Navigator
Spent 1000 credits on Fabritech AG/I Mk. III targeting goggles
5). Bugaboo (Conjure base power for free, Xp: 0, Duty: 0, Morality: +1, Credits: 0, 0 Crafting hours)(48 Remain)(Used dark side Once, opted for non lethal)
6). Ships; in SPACE! (Xp: 10, GM grant: Skilled Jockey 1, Duty: 0, Morality:-1, Credits: 300, 12 Crafting hours)(60 Remain)(Used dark side Once, Impressed Knight Mia with a sustained intense fighter duel)
Purchased Galaxy Mapper for 10 in Navigator
7). Wayward Wayfinder (Xp: 25, Duty: +0, Morality: +1, Credits: 350, 12 Crafting hours)(72 Remain)(Did Report)(Harmony: pushing hard to save people, conflict: dark side use and mayhem)(Minor Breakthrough: first real act of heroism/recovering from significant despair)
+2 obligation: Dos Grub (gave us info for a future favor)
Purchased Streetwise 1 (out of career), Uncanny senses for 15 in navigator
Wasted 300 credits and no hours on crafting a double bladed lightsaber (failed)
https://discordapp.com/channels/668299457778941963/677554473186492437/710905966857552019
8). Lost but not forgotten (Xp: 15, Duty: +2, Morality: -2, Credits: 420, 12 Crafting hours)(84 Remain)(Failed a fear check, succumbed to recklessness, resolved something peacefully)
Saved the XP
9). Peakaboo (Xp: 20, Duty: 0, Morality:-????, Credits: 300, 12 Crafting hours)(96 Remain)(Lots of bad shit happened, wrote the report)
Purchased Force Rating in Navigator, Confidence in Starfighter Ace for 10, and Rank 1 of Ranged (Heavy)
10). Peekaboo Part II (Xp: 20, Duty: +2, Morality: -3, Credits: 300, 12 Crafting hours)(108 Remain)(Minor Breakthrough: Actions have consequences) (Peaceful warrior, Everyone lived at least, but piles of bad decisions getting people hurt)
Plundered an E-11 blaster rifle
Bought Both ranks of Rapid reaction in starfighter ace for 20xp
11). A Little Knight Music (Xp: 20, Duty: +1, Morality:+1, Credits: 300, 12 Crafting hours)(120 Remain)(Saved some people and did nothing bad)(wrote the report)
Claimed 2 blaster rifles
Purchased Rank 1 of Perception and Outer Rim, Purchased Resilience and Brawl upgrades for Enhance.
Sold one unidentified rifle to the quartermaster for 225 credits.
12). Just punching things (Xp: 5, Duty: 0, Morality: -3 Credits: 0, 0 Crafting hours)(120 Remain)(Lots of dark side tapping)
Collected 3 trinkets for beating the first 3 challenges of the Dojo
Purchased Expert tracker for 5 from Navigator
13). Beetle Blues (Xp: 15, Duty: 0, Morality: +0, Credits: 300, 12 Crafting hours)(132 Remain)(Dark side tapping, bad rock juju, helped animals peacefully)
Collected a cool rock, and a way less cool rock that wants bad stuff
Purchased shortcut in navigator for 15xp
14). Magnus Crystalo (Xp: 15, Duty: +1, Morality: +1, Credits: 300, 12 Crafting hours)(144 Remain)(Boundless energy is now Ennui, did some counciling)
Pocketed the XP
15). Davu's New Shoes (Xp: 20, Duty: 0, Morality: +0, Credits: 300, 12 Crafting hours)(156 Remain)(Strained relationship with a close friend, Vidian. But did a lot else right)(Wrote the report)
Purchased Touch of fate in starfighter ace.
Purchased a stun only blaster carbine for 425 credits
16). Ord Mantell Me (Xp: 20, Duty: +0, Morality: +1, Credits: 300, 12 Crafting hours)(168 Remain)(Apprehended some criminals)(Did the Report)
Bought Intuitive Strike in Starfighter ace
17). Wheel of Fortune (Xp: 15, Duty: +2, Morality: +1, Obligation: +5 Lykriss, Credits: 300+870, 12 Crafting hours)(180 Remain)(Justice)
Purchased master starhopper in navigator for 25
18). Jolly Roger Bay (Xp: 15, Duty: +0, Morality: +0, Credits: 300, 12 Crafting hours)(192 Remain)(Team killing fucktard, Saved some battledroids), lost e-11
Pocketed the XP, Selling E5 carbine to davu for 150 credits
19). Gone in 12 Parsecs (Xp: 15, Duty: +0, Morality: +3, Credits: 300+320, Taking no crafting hours to help fix the ship)(192 Remain)(Helped people in need)
Purchased Intuitive navigation in Navigator for 25, and a rank of discipline for 10
20). (Probably) All In The Mind (Xp: 25, Duty: +1, Morality: +3, Credits: 300+320, Taking no crafting hours to help fix the ship)(204 Remain)(Lots of mechanical conflict, relived past trauma, two instances of counseling, took on burdens to help the helpless)(Major Breakthrough: Glory is no reason to be a jedi, seeking to fight the good fight is) ALSO GOT A MOTHERFUCKING E-WING
Purchased an electronic countermeasures suite from Davu (Rarity 6, 3000 credits)
Spent 923 credits and 52 hours crafting a double bladed lightsaber with personalized inlay, customizeable, and +1 encumberance (152 hours remain)
Took Balanced Loadout: E-wing, G-suit, Balanced Hilt, Jetpack
Spent 1k credits and 37 hours fabricating a workbench with repulsors and tractors to serve as a vice to hold things in place (Specialist mechanics tool with safety features) (115 remain)
Ready, Set, Go! (Morality: -2) New Challenge: Learn to face defeat with dignity (she won the race)
21). The Kessel Job: Part 1 (Xp: 15, Duty: +0, Morality: +0, Credits: 300, 12 Crafting hours)(127 Remain)
Purchased Influence with mentor discount, Astrogation Rank 2