Cin Tracinya by Sytic

Species
Cyborg (Gank)
Career
Consular
Specializations
Teacher, Cyber-Tech
System
Force and Destiny

7
Threshold 15
Current 1
Threshold 16
Current 9
Ranged 2
Melee 2

Placeholder Image

Characteristics

5
2
7
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) X 2
Mechanics (Int) X 0
Medicine (Int) X 0
Negotiation (Pr) X 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Contained Energy Scythe
Range
Engaged
Skill
Lightsaber
Breach 1, Cumbersome 3, Sunder, Vicious 3
Damage
+3
Critical
2

5
410
3563
5/7

Weapons & Armor

Armored Insert (Fully Modded Armored Clothing)
Contained Energy Scythe

Personal Gear

Brain Implant
Exoglove
Cybernetics Cap: 3/8
Cybernetic Arms
Cybernetic Legs
(Both brawn)
Free 5000 cR to spend on Cybernetics

Intelligent Toolbox

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Cyberneticist (1) Reduce cost by 50% on Cybernetics.
Researcher (1)
Well Traveled
Well Rounded
Grit (1)
Skilled Teacher (1)
Wise Warrior
Improved Wise Warrior
Dedication (1)
Toughened (1)
Grit (2)
Skilled Teacher (2)
Force Rating Increase
Now the Master
Signature Ability: Much to Learn
Much to Learn: Destiny

Force Powers

Force Rating
2
Power
Enhance
Description
Upgrade Effect
Control: Resilience, Control: Brawl, Control: Brawn When making an Athletics check, or a Resilience check, they may roll FR as part of the pool and apply the Force Pips as Success or Advantage.

Background

Cin Tracinya had been left orphaned long ago after his body required extensive work to repair due to birth defects, leaving him taken in by a Mercenary Company called the Red Glare and used as a soldier at an exceedingly young age. Long after the Red Glare dissolved, word of his tactical exploits reached far and wide.

A member of the Cuy'val Dar, or "those who no longer exist", Cin was responsible for the training of a monumental amount of Clones, but more importantly, the Republic Commandos who would become known as surgical, deep-strike death squads under the Cuy'val Dar's tutelage.

Cin had professed an almost unnatural affinity for training and expertise, with an odd 'reflective' combat style, preferring vigilance and preparation to overwhelming strength. He trained his squad to think outside of the box, and remain prepared for all given scenarios.

Motivation

Motivation: Relationship: Family Clan. Cin believes in peace through superior firepower, and minimal collateral damage- but Cin will do anything to ensure that his team makes it through another day.

Morality: 100

Sympathy: Cin genuinely feels for others, sharing their pain and so acting to reduce it, showing mercy and compassion.
Desperation: Cin cares so much for the plights of others that emotions cloud their mind. When surrounded by suffering, Cin can act impulsively.

Morality

Duty: Personnel. Unlike most of his cousins on Mandalore, Cin believes that slaughters and bloodbaths do not lead to victory, unless all you want is pyrrhic achievement. No, if everyone lives to see the light of day, a battle is won regardless of its achievements.

Current Duty Rank: 105 CR 1

Description

Cin is a 5'10 Mandalorian inside of a full body prosthesis. This acts as partial life support and as a frame for cybernetic augmentations. Otherwise, it appears to be a metal humanoid shell, think an Exo or something along those lines,

Other Notes

Knowledge: Warfare (2)

XP Expenditure: https://docs.google.com/spreadsheets/d/1qTv9Dnld3Kzaqy7wCqh_eEpFafcyGzKMz9uALJOGsso/edit?usp=sharing
R&R: 8 (Cloak & Blaster, PT I) + 12 (Geonosis AGR 2: Pirate Radio) + 8 (Cloak & Blaster, PT II) + 8 (Cloak & Blaster, PT III) + 12 (The Moroz Dig, PT I) = 48 HR
R&R LOST: 0

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