Weslie Celaran by APersonOnAComp

Species
Human
Career
Spy
Specializations
Infiltrator
System
Age of Rebellion

5
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 0
Melee 1

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Characteristics

3
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

HL-27 Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun Setting
Damage
5
Critical
3
S-1 Vamblade (Paired)
Range
Engaged
Skill
Brawl
Accurate 1, Defensive 1, Sunder, Disorient 1, Knockdown, Stun Setting
Damage
4
Critical
3

5
120
8/9

Weapons & Armor

Alliance Stealth Armor

Personal Gear

Slicer Gear
Dataspikes
4 Stimpacks
Utility Belt
Concealed Holster

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dodge When targeted by a combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks in Dodge, then upgrade the difficulty of the check by that number.
Frenzied Attack When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack.
Defensive Stance Once per round may perform the Defensive Stance maneuver and suffer a number of strain to upgrade the difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance.
Jump Up Once per round may stand from seated or prone as an incidental.

Background

Motivation

Duties

Description

Other Notes

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