Threshold | 20 |
Current | 20 |
Threshold | 12 |
Current | 12 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 1 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 2 | |||
Skulduggery (Cun) | X | 3 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 4 | ||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Claws |
RangeEngaged |
SkillBrawl |
|
Damage+1 |
Critical3 |
||
Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Auto-fire |
Damage10 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Regneration | EotE #51 | Transdoshan's regrow limbs (about a month regrowth period), and whenever recovering wounds they recover an additional wound. | |
Point Blank II (+2 damage) | EotE #79 | Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged attacks made while at short or engaged. | |
Strong Arm | EotE #79 | Treat thrown weapons as if they had 1 greater range. | |
Natural Marksman | EotE #79 | Once per session, may reroll any 1 Ranged attack check. | |
Sniper Shot | EotE #79 | Before making a non-thrown ranged attack, may perform Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade difficulty of attack by 1 per range band increase. | |
Lethal Blows | EotE #79 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. | |
True Aim | EotE #79 | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. | |
Dedication | EotE #79 | Gain +1 to a single Characteristic. |