Character Name

Massan by kymrel

Edge of the Empire

Threshold 12
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

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Skill Career? Rank Roll
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Xenology (Int) 0


Blaster Pistol, Merr-Sonn Model 53 "Quicktrigger"
Ranged: Light
Stun Setting


Weapons & Armor

Blaster Pistol, Merr-Sonn Model 53 "Quicktrigger"
- Blaster Actuating Module (+1 dmg, 1 setback)
- Custom Grip (Removes 1 setback)
- Magnetic Weapon Tether (Recover weapon as incidental)

Heavy Clothing (Soak 1)

Personal Gear

Heavy Clothing [Enc 1, 0 worn]

Utility Belt [Enc +1]
- Blaster Pistol [Enc 1]
- Extra Reload [Enc 1]
- Comlink [Enc 0]
- Stimpack x3 [Enc 0]

Military Belt Pouch
- Stimpack x2 [Enc 0]

Backpack [Enc +3]
- Slicer Gear [Enc 2]
- Datapad [Enc 1]
- Emergency Medpack [Enc 1]
- Parts to mod pistol 3x* (300cr) [Enc 0]

*Parts for one mod for each attachment

Assets & Resources

Critical Injuries & Conditions

Current Conflict: 0


Name Book & Page Description
Mental Tools F&D p 147 Always counts as having the right tools for the job for Mechanics checks.
Solid Repairs F&D p 152 When repairing Hull Trauma with Mechanics, repair one additional point of damage per rank (1).

Force Powers

Force Rating
Spend ◐ to sense all living things within short range. Spend ◐ to sense current emotional state of one engaged target.
Upgrade Effect
Control Commit [F]. Can upgrade difficulty to attack once per round.


Massan was born into slavery, like so many Klatooinians. He was the possession of Dargas the Hutt, a mid-level gangster based on Nar Shaddaa. He showed a talent for working with machines and computers at a young age. This was rather surprising for his parents, litter-mates and owner, since Klatooinians tend to have little inclination to work with complicated gadgets.

The Hutt, never one to waste talent, started using him to repair computers, droids and speeders, and eventually got a slicer to teach Massan how to slice computers. After that the Hutt sent Massan on various missions with his criminals.

One of the people who got to know Massan on such missions was the Klatooinian bounty hunter Roota. Born free and proud of never having been a slave, Roota saw the value in the bright young tech-wizard, and after finishing a difficult hunt for Dargas the Hutt one day he negotiated away his substantial payment and instead got to keep Massan. Later that day he formally gave Massan his freedom.

As for Dargas, he soon came to regret his decision. He had not realized that a substantial portion of the money Massan's handler, a lazy Gran by the name of Ulamor, brought in had been generated by the clever Klatooinian's slicing ability. Mostly since Ulamor had failed to tell the Hutt, in order to inflate his own value in the eyes of his boss. The doomed Gran was able to contemplate the error of his ways for a brief moment before succumbing to one of the horrid methods of execution only an angry Hutt could come up with.

Unaware of the commotion his departure from Dargas had caused, Massan formed first a partnership with Roota, and eventually something close to a father-son relationship for almost two years. It ended abruptly when Roota took a risky mission infiltrating a research facility and extraditing a scientist. The pair had little time to plan and went in without the proper research, despite Massan's fears. As it turned out the facility was secretly owned by the Empire, and was staffed by soldiers out of uniform. The pair got caught in a crossfire, Roota got blasted and Massan narrowly escaped with his life. He is now a wanted being by the Empire for his part in the infiltration. Massan fled the Core and ended up getting work on starships as a mechanic to pay his way.


Massan is gadget-crazy, always on the lookout for the next cool thing, always blowing his cash on the latest and greatest versions of stuff he might already have. His very favorite thing to do is to improve some little gadgets, finding ways the designers found either impossible or impractical to make the item function in a manner it was never intended to do.


Morality: 50
Emotional Strength: Caution (minor: Curiosity)
Emotional Weakness: Fear (minor: Obsession)

Massan has always been afraid. When he was young, he was afraid of his stronger littermates. As he grew up he was afraid he would displease his overseers and get punished. Once he figured out he had an unusual talent for machines, and for sensing things around him, he became deadly afraid that someone would find out. As a result he tends to think about every scenario before taking action, which has on numerous occasions saved him and his partner. Sometimes he does let his innate curiosity get the better of him, throwing caution to the wind.


Debt - 10 pts
Bargos the Hutt took Massan in and offered him a job and even arranged for fake ID for him. They have a simple understanding. Massan owes him, and will do as he's told until that debt is payed off.

Bounty - 10 pts
Massan is wanted by the Empire for breaking into a secure research facility.


Massan is a slightly overweight Klatooinian with grey-brown fur and black eyes. He is fairly young for someone with his experience at 21 years of age. His face and jaw are broad and he is missing one of his front teeth from his lower jaw.

He is not particularly tall at 170 cm, but thanks to lack of exercise and a fondness for food and drink now that he is a free being he has amassed some extra weight. Last time he checked he was 89 kg and that was several months ago.

His bulk is further exaggerated when he wears his armor under the dark-brown synth-leather coat. He keeps his pistol out of sight under the left arm, ready to draw if he feels threatened.

Other Notes

Starting XP: 100
Intellect 4 @ 70
Force Power - Sense @ 10
Force Power - Sense Control @ 10
Talent - Mental Tools @ 5
Talent - Solid Repairs @ 5

Computers x2 (C+S)
Mechanics (S)
Perception (C)
Ranged – Heavy (Klatooinian)
Ranged – Light (Klatooinian)
Stealth (C)

Kept Morality at 50 for 2500 credits + 500 starting credits

Equipment @ 2985 credits
Blaster Pistol, Merr-Sonn Model 53 "Quicktrigger" @ 450
• Custom Grip @ 500
• Blaster Actuating Module @ 500
• Magnetic Weapon Tether @ 250
Slicer Gear @ 500
Comlink @ 25
Extra Reload @ 25
Utility Belt @ 25
Datapad @ 75
Backpack @ 50
Heavy Clothing @ 50
Stimpack x5 @ 125
Military Belt Pouch @ 10
Emergency Medpack @ 100
Parts to mod pistol three times @ 300

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