Vuunkin by Lucifer

Species
Verpine
Career
Technician
Specializations
Mechanic
System
Edge of the Empire

4
Threshold 15
Current 15
Threshold 15
Current 15
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
3
5
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo
Damage
8
Critical
4
Stun Grenade
Range
Short
Skill
Ranged: Light
Disorient 3, Stun Damage, Blast 8. Limited Ammo 1
Damage
8
Critical
N/A
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
+1
Critical
5
Vibrosword
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1, Defensive 1
Damage
+2
Critical
2
Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4

5
290
319
37

Weapons & Armor

Blaster Rifle x1
Frag Grenade x10
Stun Grenade x5
Shock Gloves x1 (Weighted Head)
Vibrosword x1
Armoured Clothing

Personal Gear

Comlink (Long Range)
Holo Messenger
Electrobonoculars
Survailence Taggers x3
Stimpack x4
Comm Jammer
Space Suit
Backpack
Datapad

Cybernetic Weapon (4000)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Gearhead Technician Page 4 Remove ■ per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Toughened Technician Page 4 Gain + 2 wound threshold.
Fine Tuning Technician Page 4 When reducing the amount of system strain a starship or vehicle suffers, reduce I additional strain per rank of Fine Tuning.
Solid Repairs Technician Page 4 The character repairs + 1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Redundant Systems Technician Page 4 Once per session, may take a Redundant Systems action; make an Easy (^) Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device.
Solid Repairs Technician Page 4 The character repairs + 1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Grit Technician Page 4 Gain + 1 strain threshold
Solid Repairs Technician Page 4 The character repairs + 1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Enduring Technician Page 4 Gain + 1 soak value.
Toughened Technician Page 4 Gain + 2 wound threshold.
Solid Repairs Technician Page 4 The character repairs + 1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Fine Tuning Technician Page 4 When reducing the amount of system strain a starship or vehicle suffers, reduce I additional strain per rank of Fine Tuning.
Dedication Technician Page 4 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Contraption Technician Page 4 Once per session, take Contraption action; make a Hard ( ♦ ♦ ♦ ) Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand.
Natrual Tinkerer Technician Page 4 Once per session, may reroll any 1 Mechanics check.

Background

Motivation

Obligations

Description

Other Notes

Return to Top