heavy clothing
heavy blaster pistol
Lightsaber
Verpine Shatter pistol
knockout grenades x 3
verpine fiber ultramesh armor
Personal Gear
slicer gear
data pad
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
codebreaker
Remove black per rank in codebreaker from checks to break codes or decrypt communications. Decrease difficulty of those checks by 1
grit
Gain +1 strain threshold
technical aptitude 2
Reduce time needed to complete computer related tasks by 25% per rabk
bypass security
remove black die equal to ranks in bypass security from skulduggery or computers skill checks made to disable a security device or open a locked door
uncanny senses rank 2
add 1 blue per rank of uncanny senses to all perception checks
quick draw
draw or holster weapon as an incidental
touch of fate
once per session add 2 blue dice to any 1 check
overwhelm emotions
may add force die per force rating to charm, coercion, or deception checks die adds successes and failures to different checks
sense emotions
add blue to all charm, coercion, and deception checks unless the target is immune to force powers
defensive slicing rank 1
When defending computer systems, add 1 black die per rank of Defensive Slicing to opponents’ checks.
natural programmer
1
Once per session, may re-roll any 1 Computers or Astrogation check.
Force Powers
Force Rating
1
Power
Sense basic power
Description
force user can sense the force interacting with the world around him.
User may spend light side die points to sense all living things within short range (both sentient and non-sentient beings)
User may spend light side die points to sense the current emotional state of one living target with whom they are engaged.
Upgrade
Effect
Power
Influence basic power
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
SPECIAL RULE: When guiding and shaping thoughts, only black force die points may be used to generate negative emotions such as rage, fear, and hatred. Only white force die points amy be used to generate positive emotions such as peace, tranquility, and friendliness.
Other emotions such as confusion can be generated with either die result .
Character may spend white force die results to stress the mind of one living target they are engaged with, inflicting 1 strain.
Upgrade
Effect
Power
Move basic power
Description
The force user can move small objects via the power of the force.
The user may spend white force die results to move one object that is a silhouette 0 that is within short range up to their maximum range. Default maximum range is short range.
Upgrade
Effect
control
The force user can pull objects out of secure mounting or out of an opponents grasp
strength 1
spend white force die points to increase silhouette able to be targeted equal to strength upgrades purchased
control
the force can hurl objects to damage targets, by making a discipline check combined with a move power check dealing damage equal to 10 times silhouette
magnitude 1
spend white force die points to increase targets affected equal to magnitude upgrades purchased
range 1
spend white force die points to increase power's range bands equal to range upgrades purchased