Engineer by Damonator

Species
Intellectual Human
Career
Engineer
Specializations
Mechanic
System
Age of Rebellion

7
Threshold 16
Current 0
Threshold 16
Current 0
Ranged 0
Melee 0

Characteristics

4
2
3
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 2
Leadership (Pr) 0
Mechanics (Int) X 5
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Thunderbird Scattergun
Range
Short
Skill
Ranged: Heavy
Blast 5, Knockdown, and Vicious 1.
Damage
7
Critical
4
Slugthrower Pistol
Range
Short
Skill
Ranged: Light
Damage
4
Critical
5
Wrench
Range
Engaged
Skill
Melee
Add a boost to all Mechanics skill checks made using this weapon.
Damage
+1
Critical
5
EMP Grenade
Range
Short
Skill
Ranged: Light
Blast, Limited Ammo 2, and any items on the affected opponents that run on electricity become useless.
Damage
0
Critical
N/A

Weapons & Armor

Padded Armor: +2 Soak Value.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Gearhead 2 Remove a setback per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Toughened 2 Gain +2 wound threshold.
Fine Tunning 2 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning.
Solid Repairs 4 The character repairs 1 additional hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Redundant Systems Once per session, as an action, make an Easy Mechanics check to harvest components from a functioning device, without breaking it, to repair a broken one.
Grit Gain +1 strain threshold.
Enduring Gain +1 soak value.
Bad Motivator Once per session, may take a Bad Motivator action; make a Hard Mechanics check to cause one targeted device to spontaneously fail.
Contraption Once per session, take a Contraption action; make a Hard Mechancs check to fashion a device to solve a current problem using just the tools and parts on hand.
Hard Headed When staggered or disor- iented, perform the Hard Headed action to make a Daunting Discipline check to remove the status. Difficulty reduced by 1 per rank.
Natural Tinkerer Once per session, re-roll any 1 Mechanics check.
Hold Together Spend 1 Destiny Point to perform a Hold Together incidental immediately after vehicle or starship takes damage to turn it to system strain.
Dedication +1 Agility.
Improved Hard Headed When incapacitated due to strain exceeding threshold, take a Daunting Discipline check to reduce strain to 1 below threshold.

Background

Motivation

Duties

Description

Other Notes

Builder: Can craft any of the following buildings with any of the necessary materials along with a Hard Mechanics Skill check.

-Heavy Repeating Auto Blaster Turret (Minion): Build Cost (300 Scrap) Wound Threshold 12, Agility 1, Ranged (Heavy) 1, 15 Damage, Critical 2, Long Range, Auto-fire, Pierce 2, and Vicious 1.

-Scrap to Ammo Dispenser: Build Cost (100 Scrap) Can craft any type of ammo that doesn't have the Limited Ammo quality with Scrap.

-Repair Droid (Minions): Build Cost (200 Scrap each) Follows players orders and you can have four built at a time. Wound Threshold 8, Soak 2, Brawn 1, Intellect 1, Willpower 1, Mechanics 1, and Vigilance 1.
1. Networked Intelligence: A droid adds automatic success to its Intellect and Willpower based checks for each other friendly droid within medium range to a maximum of three success.
2. Gearhead 2: Remove a setback per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
3. Solid Repairs 4: The character repairs 1 additional hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.

Brilliant!: Once per session, your character may
spend a Destiny Token as an incidental. If they do so, during the next check they make during that turn, you count their ranks in the skill being used as equal to their Intellect.

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