Fredrik Hartman by TheLastRoman

Species
Human
Career
Soldier
Specializations
Commando
System
Age of Rebellion

8
Threshold 20
Current 0
Threshold 14
Current 0
Ranged 2
Melee 3

Placeholder Image

Characteristics

4
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

DH-X Heavy Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 3, Pierce 3, Superior, Accurate 3
Damage
14
Critical
3
Vibro-Machte
Range
Engaged
Skill
Melee
Pierce 3, Sunder, Vicious 1, Superior
Damage
8
Critical
1
Frag Grenade
Range
Medium
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4

410

Weapons & Armor

DH-X Heavy Blaster Rifle
-Cumbersome 3, Pierce 3, Superior, Accurate 3
--Reverse Engineering
--Superior
--Custom Grip
--Electronic Sighting System

Vibro-Machete
-Pierce 3, Sunder, Vicious 1, Superior
--Reverse Engineering
--Superior
--Mono-Molecular Edge

Rebel Heavy Battle Armor
-Soak 3, m-def:2, r-def:1,Equipped with a helmet-fitted breath mask and respirator.
--Superior
--Reverse Engeneering
--Helmet Comlink
--Reactive Plating
--Low-Friction Coating
--Threat Monitor
--In-Helmet Scanner

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dedication + 1 Agility
Toughened III +6 Wounds
Grit I +1 Strain
Physical Training II Add □ per rank of Physical Training to Athletics and Resilience checks.
Point Blank I Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or (Light) attacks made while at short range or engaged.
Strong Arm Treat thrown weapons as if they had 1 greater range.
Durable I May reduce any Critical Injury suffered by 10 per rank of Durable.
Feral Strength II Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack.
Armor Master I When wearing armor, increase total soak value by 1.
Armor Master Improved When wearing armor with a soak value of 2 or higher, increase defense by 1.
Heroic Fortitude May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Knockdown After hitting with a melee attack, may spend a Triumph to knock the target prone.

Background

Motivation

Duties

Description

Other Notes

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