Tarron Fell by apbrownell

Species
Human
Career
Smuggler
Specializations
Scoundrel
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
C-10 Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting, Custom Grip
Damage
8
Critical
3
Fusion Cutter
Range
Engaged
Skill
Melee
Breach 1, Burn 3, Sunder, Vicious 3
Damage
5
Critical
3

15
180
4965
10/11

Weapons & Armor

Light Blaster Pistol [Ranged: Light, 5 Dam, 4 Crit, Medium Range, Encumbrance 1, HP 2, Price 300, Rarity 4, Stun Setting]
C-10 "Dragoneye Reaper" Heavy Blaster Pistol [Ranged: Light, 8 Dam, 3 Crit, Medium Range, Encumbrance 3, HP 2/3, Rarity 7, Stun Setting, Custom Grip]
Heavy Clothing [Defense 0, Soak 1, Price 50, Encumbrance 1, HP 0, Rarity 0]
Fusion Cutter [Melee, 5 Dam, 3 Crit, Engaged Range, Encumbrance 2, HP -, Rarity 2, Breach 1, Burn 3, Sunder, Vicious 3]

Personal Gear

Commlink (Handheld) [Price 25, Encum 0, Rarity 0]
Stimpack [Price 25, Encum 0, Rarity 2]
Backpack [Price 50, Encum -, Rarity 0, Increase Encum 4]
Glow Rod [Price 10, Encum 1, Rarity 0]
Breath Mask/Respirator [Price 25, Encum 1, Rarity 1]
Scanner Goggles [Price 150, Encum -, Rarity 3]
Weapon Maintenance Kit: Blaster [Price 450, Encum 2, Rarity 3, Add BB to Mechanics checks]

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick Draw EotE 141 Once per round on the character's turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Black Market Contacts 1 EotE 132 When looking to purchase illegal, exotic, or black market goods, the character may decrease an item's rarity by one level per rank in Black Market Contacts. For each level an item's rarity is decreased, its cost increases by 50% of its base cost.
Convincing Demeanor 1 EotE 133 Remove Blk per rank of Convincing Demeanor from any Deception or Skulduggery check.

Background

Disadvantaged: For most beings in the galaxy, life is a constant battle for survival. Whether on a planet under strict Imperial rule or some backwater moon far from any trade route, the career of a Smuggler becomes and attractive prospect, a way of exchanging the familiar daily struggle for a life full of potential. Work as a Smuggler is not easy, but the dream of one great score to set him up forever keeps him running the hyperlanes.

The Smuggler with a disadvantaged background is tough and a little rough around the edges. He may have lived in poverty, been a slave, worked for an oppressive employer, or otherwise had it hard growing up.

Scoundrels who have experienced the hard life may well have encountered enough villains to consider a life of crime normal. Whether a character with this background is trying to drag himself out or claw his way to the top, his past is sure to come back to haunt him.

Motivation

Independence: Not everyone thrives under Imperial rule. For some, the ability to make their own decisions, and their own mistakes, means everything. This Smuggler wants to choose which jobs to take and which to pass on. He pays off debts as quickly as he can, so he is beholden to no one. Ultimately, he wants to be his own boss, which probably means owning his own ship and developing the skills to function independently.

Obligations

High Risk: 10. The Smuggler just can't help it; he has to take the most dangerous jobs and play for the highest stakes. He is a victim of his own pride, and his ego often lands him in trouble. This Smuggler has something to prove and, when challenged, he cannot help but take the opportunity to display his bravery, even if this puts himself and his party in harm's way.
Rival: 10. Stealing the HWK-1000 from Dash Felian.

Description

Other Notes

Contacts:
Erbon Ok - Kubaz arms dealer operating out of the Mimban system.
Surri - Chiss corporate member, Bonadan system. Mining Planet.
Jaxx Sperella - Devaronian crime lord on Nar Shadaa.

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