Beviin Keldab by bluecwsoldier3

Species
Human
Career
Smuggler
Specializations
Gunslinger, Death Watch Warrior
System
Edge of the Empire

6
Threshold 16
Current 13
Threshold 16
Current 2
Ranged 2
Melee 2

Characteristics

3
4
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0 -1 SB
Charm (Pr) 1
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1 -2 SB to darkness, fog, etc thermal vision
Piloting: Planetary (Ag) X 2 +1 boost for Jet Pack
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0 -1 SB
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) 2
Gunnery (Ag) 0 -2sb to darkness, fog, etc
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 4 -2sb to darkness, fog, etc
Ranged: Heavy (Ag) 0 -2sb to darkness, fog, etc
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibro Knife
Range
Engaged
Skill
Melee
pierce 2 vicious 1
Damage
+1
Critical
2
Firecaller Light Flame Projector wrist mounted
Range
Short
Skill
Ranged: Light
Blast 2, Burn 2, Pierce 2, Vicious 3
Damage
5
Critical
2
Recrafted SE-14r by Ayrn
Range
Medium
Skill
Ranged: Light
Stun, auto fire, accurate 1, paired weapon, Bantha Sight +1 Advantage
Damage
6
Critical
3
2nd SE-14r
Range
Medium
Skill
Ranged: Light
Stun Setting, auto fire, paired weapon, Burst fire up to GM 2 SB when used
Damage
6
Critical
3
Crushgaunts
Range
Engaged
Skill
Brawl
Cortosis, Sunder, Vicious 2
Damage
+4
Critical
2
Dragon's Eye Reaper
Range
Medium
Skill
Ranged: Light
Stun Setting, blast 4, +1 SB to rolls, 2 Disadvantage can cause to run out of ammo
Damage
8
Critical
3
Wrist mounted micro-rocket launcher pistol
Range
Medium
Skill
Ranged: Light
up to three micro rockets can be mounted
Damage
Critical
z-6 Jetpack Consussion missile
Range
Extreme
Skill
Gunnery
Blast 10, Concussive 3, Disorient 5, Guided 2
Damage
14
Critical
4
Mini-torpedo, anti personnel
Range
Long
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
2

0
240
2250
3

Weapons & Armor

Mandalorian Armor, Helmet has HUD and is beskar, HUD is enhanced optic suit, and complink. rest of armor is durasteel. Crushgaunts are on, wrist flame thrower is now mounted to crushgaunts. Iron heart is placed in the center of the armor and unpainted. wrist mounted rocket launcher. Range finder

Armor is held together with leather straps made from rancor leather that fits the armor better. provides "custom fit" mod to the armor. -1 SB to stealth and athletics

Large shoulder cape that is plash-platka like, removes disadvantage for cold can be made into a tent, fire resistant +1 soak

Gray Flight suit, blue main plate color, gold edging, white stripe, red mythosaur skull.

5 doses of Ryll 21 doses on Muddhorn

Stormtrooper Utility Belt with Added blaster holster - +1 encumbrance
Spare reloads, additional rations

Crash Suit +1 Soak Reduce strain to the pilot due to a critical hit to the vehicle by 1. Reduce damage due to fire and the burn quality by 1. Beviin gave his heavy battle armor to fee.

Avionics interface
Set of Agility Legs
Hold out Blaster was given to Fee

Personal Gear

Trunk containing remainder of stormtrooper armor and E-11 blaster
Cuts out two Canine teeth from the two dead wolves. Rancor teeth and 6 claws cut from Rancor killed on Vordran. 2 given to Daphora Dathomir witch

4 emergency stimpac
1 dose Nullicaine

Unapplied Mods inventory:
Corellian Arms Model 2 Wrist Mount 2 1 Used for flame thrower one for Micro rocket launcher
Czerka H9 Pistol Grip
SoroSuub "Bantha's Eye" Laser Sight

Sabacc deck

Basic Tool kit

Repaired Z-6 Jetpack with durasteel plating could be easily replaced with beskar. Provided small gauntlet to control the jet pack purchased from Harner on Nar Shadaa

2 Concussion missiles for Z-6
Z-6 rotary cannon that Nev

Rusty vibrosword and hold out blaster - Given to Fee

Beviin Acquires code cylinder from dead imperial officer, and his rank badge.

Assets & Resources

Knows Mando'a

Critical Injuries & Conditions

agonizing wound to right leg New one, as of 6/2/2022

Talents

Name Rank Book & Page Description
Quick Strike 2 Fly casual Add one boost per rank against targets that have not acted yet this encounter
Grit 3 Smuggler and Collapse 2 from Gunslinger 1 from DW +1 strain per rank
Call 'em 1 Fly casual Do not add setback for specific target during aim manuver
Lethal blows 2 fly casual Add +10 per rank to Crit results inflicted on opponents
Spit Fire 1 Fly Casual After a successful combined check with two ranged light weapons additional hits can be allowcated to other targets in range of the weapon
Dedication 1 +1 characteristic (Agility)
Quick Draw 1 fly casual once per round draw or holster a weapon or accessible item as incidental
Improved Quickdraw 1 fly casual may use quickdraw 2x per round
guns blazing 1 fly casual as incidental suffer 2 strain to avoid increasing difficulty of a ranged light attack w/ 2 weapons
Rapid Reaction 1 fly casual Suffer a strain to add a number equal to to number of success to initiative checks.
Conditioned 1 Collapse of the republic Removed setback from coordination and athletics checks. Reduce damage and strain from falling by 1 per rank in conditioned
Jump up 1 Collapse Once per round may stand from seated from seated or prone as an incidental
Jetpack expertise 1 Collapse Character pay spend advantage to remove 1 system strain per advantage. May choose to spend multiple advantage per turn.
Sniper Shot 1 From Range Finder Once per round before making a non-thrown ranged attack, the character may perform a maneuver to attempt a Sniper Shot. Sniper Shot increases the maximum range of their ranged weapon up to one range band per rank. For each rank beyond the normal maximum of the weapon, upgrade the difficulty of the check by one (this is in addition to the increased difficulty of the shot due to longer range).
Side step 1 Collapse Once per round may perform side step maneuver and suffer a number of strain to upgrade all incoming ranged attacks by an equal number for the next round. Stran suffered this way cannot exceed ranks in side step.
Hit and Run 1 Collapse After the character completes an attack targeting an opponent they are engaged with, they may immediately move to short range using jetpack
Improved Side Step 1 Collapse When the character performs a side step maneuver until the start of thier next turn they may spend 3x disadvantage or 1 dispair to inflict one hit with a ranged weapon they are wielding
intimidating 1 Collapse May suffer a number of strain to downgrade difficulty of coersion checks, or upgrade difficulty when targeted by coersion checks by equal number. Strain suffered cannot exceed ranks in intimidating.

Background

took off imperial armor during the assault on the gank base and left it behind.

Motivation

Obligations

Primary obligation - 11/30/23
Keeper of the Faith - Beviin views himself as Dar'manda according to the Resol'nare and is seeking to redeem himself.

Addition to Ryl due to injury occasional use of booster blue
debt to pirates

Description

Other Notes

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