Threshold | 16 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | X | 3 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 1 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 1 | |||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Heavy blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage7 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Pack Instincts | FaD 60 | When performing the assist maneuver add two boost instead of one. | |
Outdoorsman 2 | Remove setback per rank to move through terrain or manage environmental effects. | ||
Commanding Presence 2 | Remove setback per rank from Leadership and Cool checks. | ||
Toughened 2 | +2 Wound Threshold per rank. | ||
Side Step 2 | Once per round as a maneuver suffer Strain up to ranks to upgrade difficulty of incoming ranged attacks. | ||
Natural Outdoorsman | Once per session may re-roll any one Resilience or Survival check. | ||
Confidence 1 | Decrease difficulty of Discipline checks to avoid fear by 1 per rank. | ||
Swift | No penalties for terrain. | ||
Quick Draw | May draw or holster a weapon as an incidental. | ||
Body Guard 2 | Once per round as a maneuver suffer Strain up to ranks to upgrade difficulty of incoming attacks to an engaged ally. | ||
Dedication | +1 Agility | ||
Field Commander | Make an Average Leadership check as an action. A number of allies equal to Presence may suffer 1 Strain to perform a free maneuver. |