Basic Combat Training |
|
Recruit |
Brawl and Ranged (Light) become career skills |
Codebreaker |
3 |
SA/Analyst |
Remove ⬛ per rank of codebreaker from checks to break or decrypt communications. Decrease difficulty of checks to decrypt or break communications by 1. |
Toughened |
3 |
SA/Recruit |
Gain +2 Wound Threshold |
Analyze Data |
|
SA |
Once per session, after capturing enemy data the character may make an Analyze Data action, making a (ddd) Knowledge (Warfare) check. Once during the remainder of the session, he may add sucess equal to Knowledge (Warfare) to one check related to that data. |
Bypass Security |
2 |
SA |
Remove ⬛ per rank of Bypass Security from checks made to disable a security device or open a locked door. |
Inside Person |
|
SA |
Once per session may spend a destiny point to establish he has been undercover in an identified enemy base or large vehicle. For the remainder of the session add aa to checks he or his allies make assosciated to that locations. |
Dedication |
|
SA |
(Cunning +1) |
Natural Charmer |
|
SA |
Once per session may reroll a Charm or Deception check |
Inside Knowledge |
|
SA |
Once per session while inside an enemy facility or large vehicle, make a {ddd} Skulduggery check, if sucessful may find a personal scale item at rarity cunning +2 or gain a narrative benefit. |
Cunning Persona |
|
SA |
The PC may take 1 strain to make a charm check using Cunning instead of Presence. |
Well Rounded |
|
SA |
2 skills beceome permanent career skills (Mechanics/Piloting:Space) |
Creative Killer |
|
SA |
Decrease crit rating of improvised weapons by 1 to a minimum of 1 |
Convincing Demeanor |
2 |
SA |
Remove ⬛ per rank of Convincing Demeanor from all Deception and Skullduggery checks. |
A Step Ahead |
|
SA |
Once per session the PC may take 2 strain to count their Cunning as 1 higher for the duration of the encounter. |
Quick Draw |
|
Recruit |
Once per round, may draw a weapon or item as an incidental |
Second Wind |
3 |
Recruit (3) |
Once per encounter may use a Second Wind Incidental to recover strain equal to ranks in Second Wind |
Grit |
6 |
Recruit/SA/Infiltrator |
Gain 1 ST. |
Jump Up |
|
Recruit |
May stand up from seated or prone as an incidental. |
Dynamic Fire |
|
Recruit |
When engaged with an opponent, take 2 strain to avoid increasing the difficulty. |
Dedication |
|
Recruit |
Cunning +1 |
Defensive Stance |
1 |
Infiltrator |
Once per round. Take strain equal to ranks to upgrade the difficulty of the next melee or brawl attack by an equal number until next turn. |
Dodge |
2 |
Infiltrator |
When targeted in combat, may take strain equal to ranks to upgrade an incoming attack by the same number. |
Natural Rogue |
|
Infiltrator |
OPS reroll skullduggery or stealth. |
Master of Shadows |
|
Infiltrator |
May take 2 strain to decrease difficulty of a stealth or skullduggery |
Clever Solution |
|
Infiltrator |
May use cunning instead of a linked characteristic once per session |
Dedication |
|
Infiltrator |
+1 cunning |
Technical Aptitude |
1 |
Analyst |
Decrease computers related task time by 25% per rank |
Supporting Evidence |
1 |
Analyst |
When assisting an ally with a Charm, negotiation, deception, or leadership check add automatic (a) equal to ranks |
Indistinguishable |
2 |
Innate |
Upgrade difficulty of checks to discover identity per rank. |
Enduring |
|
Recruit |
+1 soak |
Natural Programmer |
|
Analyst |
Computers reroll |
Encoded Communique |
|
Analyst |
Upgrade computer checks to break into comms by ranks in computers |
Stroke of Genius |
|
Analyst |
Replace linked characteristic with int. |
Knowledge Specialization |
1 |
Analyst |
May spend triumph on Knowledge warfare checks to add success equal to ranks. |
Know it all |
|
Analyst |
OPS mayy remember one important fact as though a DP was being spent |
Dedication |
|
Analyst |
+1 willpower |
Researcher |
2 |
Analyst |
(K) remove on knowledge |
Rapid Recovery |
1 |
Skip Tracer |
May recover 1 additional strain when recovering strain. |
Good Cop |
1 |
Skip Tracer |
(Aa) to upgrade an ally’s charm or negotiation check = to ranks. |
Improved Street Smarts |
|
Skip Tracer |
May make a (ddddd) streetwise or underworld check to gain a vital clue from the GM. |
Street Smarts |
2 |
Skip Tracer |
Remove (k) from streetwise and underworld checks. |
Informant |
|
Skip Tracer |
OPS may reveal a contact who can shed light on a chosen subject. |
Dedication |
|
Skip Tracer |
Will +1 |
Frenzied Attack |
1 |
Infiltrator |
Strain = ranks = upgrades melee/brawl |
Soft Spot |
|
Infiltrator |
DP flip + damage = cunning |
Nobody’s Fool |
1 |
Skip Tracer |
Upgrade incoming charm, coercion, deception checks once per rank. |