Threshold | 18 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | X | 1 | ||
Coercion (Will) | 0 | |||
Computers (Int) | X | 2 | ||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 3 | ||
Discipline (Will) | 1 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 3 | ||
Medicine (Int) | 1 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 1 | |||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 2 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 1 | |||
Knowledge: Education (Int) | X | 2 | ||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 1 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Disruptor Pistol |
RangeShort |
SkillRanged: Light |
|
Vicious 4 |
Damage10 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Fine Tuning 2 | Repair 1 additional System Strain per rank | ||
Gearhead 2 | Remove setback per rank from Mechanics checks. Halve credit cost to add mods to attachments | ||
Bad Motivator | Once per session make a Hard Mechanics check to make targeted device spontaneously fail. | ||
Dedication | +1 Intellect | ||
Solid Repairs 2 | Repair 1 additional Hull Trauma per rank | ||
Grit | +1 Strain per rank | ||
Toughened 3 | +2 Wounds per rank | ||
Enduring | +1 Soak | ||
Hold Together | Flip 1 Destiny point to convert ship damage to System Strain | ||
Contraption | Once per session make a Hard Mechanics check to to solve a problem with just the tools at hand | ||
Redundant Systems | Once per session make an Easy Mechanics check to harvest parts from a working device to repair a broken one, without damaging the working device | ||
Black Market Contacts | When purchasing illegal goods may reduce rarity by 1 per rank, increase cost by 50% | ||
Convincing Demeanour 2 | Remove setback per rank from Deception or Skulduggery checks | ||
Quick Draw | Once per round draw or holster a weapon as an incidental | ||
Hidden Storage | Gain hidden storage in vehicles or equipment, encumbrance equal to 1 per rank | ||
Dedication | +1 Cunning |