Lyn Vida by Maja

Species
Twi'lek
Career
Spy
Specializations
Infiltrator, Interrogator
System
Age of Rebellion

3
Threshold 11
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
3
3
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 2
Coercion (Will) X 1
Computers (Int) X 2
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

0
160
490
13/13

Weapons & Armor

Light Stealth Armour 1/2 HP
-1 Mod: Reflec Shadowskin (Add automatic Adv to Stealth checks)

Personal Gear

Modular Backpack (+6 Enc Threshold)
Utility Belt
Electroninoculars
Comlink
Datapad
Slicer Kit
Tool Kit
Stimpack x4
Binders

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Desert Dweller Remove 1 setback die imposed due to arid or hot environment.
Grit x2 +2 ST
Surgeon

Background

Lyn's history is long, varied and much of it is classified or has been outright redacted from most official records. Formerly she served as an Imperial Agent who was found out by the Republic and recruited to be a double-agent working for the benefit of the Republic.

After her Sith Master's death at the hands of a rival, Lyn found herself freed of her Imperial constraints and officially defected to the Republic, upon which time she became an agent of the SIS.

She works closely with her lover and partner-in-crime, Maardak.

Motivation

Duties

Duty 10: Wetwork

Obligation 25: Dutybound (Republic)

Description

Other Notes

100 XP Starting + 10 XP (Obligation) + 50 XP post-creation = 160
30 Intellect
30 Cunning
30 Agility

15 Talents (10 Grit, 5 Surgeon)
55 Skills (5 Cool, 5 Coordination, 5 Medicine, 5 Skullduggery, 5 Coercion, 10 Computers, 10 Stealth, 10 Charm)

500 Starting Credits + 2500 (Duty) = 3000

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