Karanur "Kaz" by RichardBuxton

Species
Gank
Career
Sentinel
Specializations
Shien Expert
System
Force and Destiny

4
Threshold 17
Current 0
Threshold 13
Current 1
Ranged 0
Melee 0

Characteristics

3
3
2
4
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Saber (Ilum Crystal)
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2
Cortosis Shield
Range
Engaged
Skill
Melee
Cortosis, Defensive 2, Deflection 2, Cumbersome 3
Damage
3
Critical
6
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Damage
Damage
6
Critical
3

0
280
20
10/13

Weapons & Armor

Personal Saber (Ilum Crystal):
-Heavy, +1 Encumbrance (2 Enc)
-Shien Reverse Grip
-Ilum Crystal
-Overcharged Power Cell (1 Adv can increase damage by 1, 2 Thr can reduce damage by 1).

Cortosis Shield
Blaster Pistol
Concealing Robes

Personal Gear

Marksman-H Combat Remote Droid (originally owned by a Jedi, is teaching the young Gank how to use a Lightsaber, unfortunately it has no clue about the tenants of the Jedi)
Personal Saber Maintenance Kit (3 Enc)
Shield sling on back with a collection of tools in various small pouches.
Belt with some holsters for pistol, Saber and some stim packs.

Cybernetics:
Cybernetic Reflexes
Adrenal Implant

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Rapid Recovery 1
Rapid Reaction 1
Street Smarts 1
Parry 1
Shien Technique
Counterstrike
Conditioned
Defensive Stance 1
Dedication Cunning
Grit 1
Saber Throw
Side Step 1
Reflect 2
Toughened

Force Powers

Force Rating
1
Power
Farsight
Description
Upgrade Effect
Control Fine details
Control Vigilance & Perception

Background

Kaz lives a lonely life, in his people's eyes he has gone rogue. His pack was enlisted by a Hutt to deal with a rogue mining operation, unfortunately it had gone rogue because the Empire had gotten involved. 4 entire regiments of Stormtroopers died on that asteroid before imperial command gave up, unfortunately that wasn't the last Kaz and his pack would suffer at the hands of those Imperials. The pack retreated to a nearby planet, to one of the major cities. Imperials got word and under the guise of stopping terrorism the Imperials bombarded the city from orbit. The majority of the population was killed, including the Imperials intended target of Ganks, Kaz was the only Gank survivor. He swore an oath to eliminate every single Imperial there that day and the best people to do that with are the Rebels themselves.

Works as muscle, and a sneak, digging up dirt for others, often finding out too much.

Found a small Marksman-H Combat Remote Droid, it was hiding in an abandoned shop, had been for years, was once owned by a Jedi. It recognised Kaz had an affinity for Sabers and has begun teaching Kaz how to use a Lightsaber. That little Droid and all its quirks where oblivious to the destruction it could be setting in motion. Without the proper teachings of a Jedi, Kaz was completely unaware discipline and emotional control was needed. His use of anger and hate, focused intently on the empire, was pushing him to ever more questionable tactics.

During his time with the Rebellion Kaz has formed a close friendship with Chiss with remarkable Saber skill. Together they spar regularly, a constant game and competition to win. Kaz has a great respect for Sevrahan, her skill with technology is impressive but it's her experience using a shield with Saber that really opened the Ganks eyes to other techniques. He has since acquired a shield of his own and is practicing to utilise it amongst his forms... TwoJay disapproves.

Motivation

Thrills, Credits, Cybernetics, Kaz wants them all and the Rebellion provides. Killing Imperials is nice too, particularly the officers.

His bond with his group is important, Kaz didn't have a lot growing up so finding people that respect his talents was a big thing for the Gank. He focuses on efficiency, getting the job done fast and messy.

Morality

Justice: Kaz has a strong belief in justice being served to those who need it. He has a strong moral code that people should not be exploited or enslaved, people deserve to work fairly for a fair life.

Cruelty: Unfortunately Kaz has a solid belief that people should suffer what they have forced others to suffer. He regularly humiliates those that where once in power, mocking them and causing their suffering. He will also kill without hesitation, if he believes his target to be judged guilty he will bring retribution to bear.

Conflict: 2

Duty: Elimination. Kaz excels at stalking a high value target and eliminating them, it's his contribution to the alliance to restore the republic

Description

Dark gray fur, with a vicious toothy grin. Kaz has a mask he almost never removes, black and shaped to his face it maintains the mysticism so associated to the Gank species. Most often he is wearing his dark tight fitting heavy clothing which includes a series of layers of protective armour. His arms and legs have similar segments of Armour along them. He also wears a large dark cape. On his back he carries his shield, when drawn it's used to deflect Blaster fire and put Melee opponents off balance.

His Lightsaber is a bulky hand made device of black durasteel and plastic. The focussing array, power pack and crystal are all housed within a tube that was originally the barrel of a Blaster Rifle belonging to his father. The stock of the Rifle has been carved and reshaped into a moulded handle ideal for taking a reverse grip of the hilt. The rest of the parts where scavenged, some even coming from the original hilt Kaz found with TwoJay the marksman-H Droid. This is usually stored on his belt in a long leather case designed to conceal its contents.

Other Notes

Contacts:

V7C-62 "Vee"
Vee is an apparently independent Medical Droid operating on Centre Point Station. It runs a thriving medical treatment clinic "First Point Treatment" that's actually a front for a Cyber Chop Shop, the best in the sector according to Kaz. Kaz has used the Droids services a number of times as he much prefers the treatment of a Droid over species that are actually sentient. No one knows where the former owner of the clinic went, nor who owns it now. But if you're in the sector and ask some of the less scrupulous types where to get chopped then First Point is the likely answer.

30xp Brawn 3
30xp Cunning 3
30xp Agility 3
5xp Street Smarts
10xp Shien Technique
5xp Conditioned 1


Free Species Cybernetics:
Adrenal Implant
Cybernetic Reflexes

500 starting credits:
350cr Marksman-H Combat Training Remote
50cr Materials for Personal Saber Maintenance kit 3 Enc
100cr Materials for Basic Saber Hilt Enc

-10 Duty to gain 2500 credits
500cr Overcharged Power Cell
100cr Reverse grip Customisation
900cr Cortosis Shield 4 Enc
150cr Concealing Robes 0enc
400cr Blaster Pistol ENC 1
450cr left
25cr Comlink Enc 1
75cr 3 Stimpacks
250cr Neural Recorder
100cr left
50cr backpack (designed to easily put the shield into and out of, more like a giant holster for a shield)
25cr utility belt
25crin the pocket


Knight Level
10xp Lightsaber 2
10xp Parry 1
15xp Counterstrike
20xp Defensive Stance
25xp Dedication
5xp Farsight
5xp Farsight Control (Fine Details)
10xp Farsight Control (Perception and Vigilance)
15xp Grit 1
20xp Saber Throw
5xp Side Step
5xp Reflect
5xp Deception

Personal Saber Mechanics dice rolls:
Collection of tools useful in construction of Lightsaber "Simple Tool" (SM p84)
http://orokos.com/roll/514135 . 1 Success, 1 Advantage (lightweight, -1 encumbrance now enc 3)


Standard Hilt Construction (EV p84)
http://orokos.com/roll/514137 . 2 Success, 1 Threat (Heavy, +1 Encumbrance)

Earned XP:
20: Reflect 2 & Toughened 1

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