Tonno Gallen by jmg

Species
Human
Career
Commander
Specializations
Tactician, Force Sensitive Emergent
System
Age of Rebellion

4
Threshold 17
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Characteristics

3
2
2
3
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting, Hard Points 2/3 (Blaster Actuating Mod, +1 Damage, +1 Setback die; Remaining Mods (2 +1 Damage, 2 Pierce +1)), Encumbrance 1
Damage
7
Critical
3
Brawl
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown
Damage
3
Critical
5

0
320
515
4/12

Weapons & Armor

Armored Clothing (+1 Soak,
+1 Defense, Hard Points 1, Encumbrance 3)

Personal Gear

Stimpack (1), Datapad, Handheld Commlink, Military Field Manual, Glowrod, Backpack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened (Rank 3) AoR, 75, 293 +2 Wound Threshold per rank.
Uncanny Senses AoR, 293 Add Bonus die per rank to all Perception checks.
Commanding Presence AoR, 75 Remove Setback die per rank from Leadership and Cool checks.
Confidence AoR, 75 May decrease the difficulty of Discipline checks against fear by 1 per rank.
Side Step (Rank 2) AoR, 75 Once per round, perform Side Step maneuver, suffer strain up to ranks and upgrade the difficulty of all incoming ranged attacks by an equal number.
Body Guard (Rank 2) AoR, 75 Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer strain up to ranks, then until the beginning of your next turn, upgrade the difficulty of combat checks targeting that character by an equal number.
Dedication AoR, 75 +1 to any Characteristic (Willpower).

Force Powers

Force Rating
1
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.
The user may spend F to gain vague hints of events to come, up to a day into his own, personal future.
Upgrade Effect
Control (Initiative) When making a skill check to determine initiative, include a Foresee power check. Spend F to add 1 success.
Power
Enhance
Description
When making an Athletics check, roll Enhance power check; spend F for successes or advantages, user discretion.
Upgrade Effect

Background

Motivation

Duties

Resource Acquisition
Contribution Rank 0, Duty 85

Description

Other Notes

Commander Skills: Cool, Discipline, Perception, Vigilance
Tactician Skills: Brawl, Ranged Light
Human Skills: Athletics, Negotiations
Brawn 3, Cunning 3, Presence 3 (90), Force Sensitive Emergent (20), Foresee Basic (10).
Toughened (5), Uncanny Senses (5), Toughened 2 (10), Warfare 1 (5), Leadership 1 (5), Vigilance, Ranged Light, Cool, Perception 2 (40), Foresee Control (10), Commanding Presence (5), Confidence (10), Side Step (5).
Toughened 3 (15), Body Guard 1, 2 (30), Side Step 2 (20), Dedication (25), Enhance Basic (10).

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