Stimpack (1), Datapad, Handheld Commlink, Military Field Manual, Glowrod, Backpack
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Toughened (Rank 3)
AoR, 75, 293
+2 Wound Threshold per rank.
Uncanny Senses
AoR, 293
Add Bonus die per rank to all Perception checks.
Commanding Presence
AoR, 75
Remove Setback die per rank from Leadership and Cool checks.
Confidence
AoR, 75
May decrease the difficulty of Discipline checks against fear by 1 per rank.
Side Step (Rank 2)
AoR, 75
Once per round, perform Side Step maneuver, suffer strain up to ranks and upgrade the difficulty of all incoming ranged attacks by an equal number.
Body Guard (Rank 2)
AoR, 75
Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer strain up to ranks, then until the beginning of your next turn, upgrade the difficulty of combat checks targeting that character by an equal number.
Dedication
AoR, 75
+1 to any Characteristic (Willpower).
Force Powers
Force Rating
1
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.
The user may spend F to gain vague hints of events to come, up to a day into his own, personal future.
Upgrade
Effect
Control (Initiative)
When making a skill check to determine initiative, include a Foresee power check. Spend F to add 1 success.
Power
Enhance
Description
When making an Athletics check, roll Enhance power check; spend F for successes or advantages, user discretion.