Ak-khag by Snurf

Species
Weequay
Career
Jedi
Specializations
Padawan
System
Force and Destiny

5
Threshold 13
Current 9
Threshold 13
Current 6
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
1
3
4
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

20
255
2335
6/13

Weapons & Armor

Blaster Carbine (1 step damage)
Blaster Carbine
Padded Armor
Heavy Clothing

Personal Gear

Backpack
Comlink
Datapad
Jedi Utility Belt (KtP p52)
Stimpack x2

Assets & Resources

250 credits bottle of Corellian whiskey, in a hidden compartment on the Deepspace Horizon

Epp, Gank veteran of the Sector Rangers - earned his respect

Watha, Trandoshan bounty hunter met on the Wheel. Such a wonderful man

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Pheromones May surreptitiously communicate with other Weequays within short range (Weequay)
Quick Draw Draw or holster a weapon or item as an incidental, once per round (Padawan)
Well Rounded Coercion and Streetwise are now career skills (Padawan)
Sense Danger Once per session, remove two Setbacks from a skill check (Padawan)
Force Rating Increase Force Rating by 1 per rank (Padawan)

Force Powers

Force Rating
2
Power
Influence
Description
Basic (mentor bonus)
Control - Mind trick
Strength
Magnitude 1
Control - Social checks
Upgrade Effect
Power
Enhance
Description
Basic (free grant)
Control - Force Speed
Control - Force Leap
Range 1
Control - Maneuver
Upgrade Effect

Background

1) Without a specific term to put to it, Ak-Khag has long known that he stands above his peers, what with the uncanny ability he possesses to get others to do or think what he wishes them to. Weak minds abound, and this power is an incredible passkey.

2) Once he came across a family of runaway slaves, desperate for shelter and respite. While he initially granted it to them, they proved to be too large a drain on his meager resources at the time, and surrendered them to their masters when they refused to leave. He understood their plight, but they had been unreasonable to remain with such obstinacy.

3) Traveling to Coruscant, Ak-khag was held up at customs. Perhaps because he was bringing armor and weapons on a leisure trip, probably because of his being a Weequay. Faced with a barrage of inane questions from a simpering bureaucrat that was evidently far beneath him, he used the Force to expedite the process. Unbeknownst to him, a third party, affiliate to the Praxeum was privy to this exchange. Recognising an obvious mind trick, they put him in contact with the Academy.

4) He is fast friends with Traboli, a Rodian con artist and general sleaze. They grew up together and used to run all manners of schemes. Their fondest memory is of the time they dressed as technicians and made their way to a restaurant's storage under the guise of routine maintenance, making off with a freezer full of tasty delicacies and stiff drinks.

5) Ak-khag found himself on stopover in a rural community on a backwater world. He braved the perils of the forest and its hostile fauna to rescue a child that had gotten lost. The remainder of his stay proved much more pleasant as he was thereafter treated like royalty.

Motivation

By virtue of his birth, Ak-khag was always destined to be a second rate citizen, the higher spheres of power and influence necessarily closed off to him, mundane inconveniences more frequent. His powers and newfound status as a Jedi however, enable him to reach much greater heights than he ever could have hoped for.

Morality

Morality - Courage / Callousness : 41

Ak-khag has little issue braving danger, his adolescence having been spent running a number of scams and other tricks to get ahead with his dear friend Traboli. A number of them turned out to be risky, but this never scared the two scamps.

He however does show occasional lack of empathy. Underclass trickery is a zero-sum game : moving up means bringing someone else down.

Description

A tall Weequay of athletic build, Ak-khag would easily be mistaken for a Hutt gangster. His amber gaze pierces out from the dark recesses of his brow.

Other Notes

Born in Hutt space the second child of a poor family, Ak-khag was by all accounts destined for mediocrity at best. His childhood was spent at the school of hard knocks, which he graduated without honours with his very dear Rodian friend Traboli, a fellow Hutt space scamp.

His early adulthood was much the same as his adolescence : a hectic mix of small jobs and various scams, whatever was available to him at the time in order to save up some money. He eventually used this money to leave Hutt space with Traboli and the two began roaming the Outer Rim in search of more profitable opportunities.

Even back in Hutt space, Ak-khag had been an irrelevant, borderline undesirable figure, down in the lower strata of society : not enough money, not enough influence. But outside Hutt space, this issue was made worse by his status as a transient and his being a Weequay - a species stereotypically seen as unpleasant and even frequently criminal.

Now a Jedi initiate at the Praxeum, he is set to ascend, guaranteed to eventually become a truly meaningful character in galactic society, with just some hard work needed. Nevertheless, he has remained in contact with Traboli and his family. His older sister is now in a Mid Rim swoop gang, a lifestyle she seems to have taken to with aplomb, while his younger brother remains young and at home with the parents. He sends them enough money to live more comfortably and hopefully give his smaller sibling a respectable formal education, but not so much that it may arise suspicion and endanger their safe if dull lifestyle.

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