Kan Su by eyesonlyhacker

Species
Kaminoan
Career
Consular
Specializations
Healer
System
Force and Destiny

3
Threshold 10
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
2
3
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) X 3
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 2

0
150

Weapons & Armor

Padded Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Researcher 1 FaD 150 The character removes 1 setback per rank of researcher from their knowledge checks. Researching takes 50% less time.
Expressionless FO 21 Kaminoans add 1 setback to all charm checks they make. Other characters add 1 setback to all social checks they make when targeting Kaminoans.
Physician 3 2 FaD 149 When making a medicine check to help a character to heal wounds, the target heals 1 additional strain per rank of physician.
Surgeon 1 1 FaD 153 When making a medicine check to help a character to heal wounds, the target heals 1 additional wound per rank of physician.
Healing Trance 1 Commit a force die, for every encounter force die is committed heal 1 wound per rank of healing trance.

Force Powers

Force Rating
1
Power
Heal/Harm
Description
Heal (lightside user only): Spend a force pip to heal a number of wounds equal to intellect from an engaged living creature (including user).

Harm: Spend a force pip to inflict a number of wounds equal to intellect (ignoring soak) on an engaged living target. The user gains 1 conflict.
Upgrade Effect
Power
Sense
Description
The user may spend 1 force pip to sense all living things within short range.

The user may spend 1 force pip to sense the current emotional state of one living target with whom they are engaged with.
Upgrade Effect
Power
Ebb/Flow
Description
Ebb: When the force user makes a skill check, he may roll an ebb power check as part of the roll. The user may spend force 1 force pip to suffer 1 strain, then inflict 1 strain on all other engaged characters. The user may not activate this multiple times.

Flow: When the force user makes a skill check, he may roll a flow power check as part of the roll. The user may spend 1 force pip to heal 1 strain. The user may not activate this multiple times.
Upgrade Effect
Power
Move
Description
The user may spend a force pip to move one object of silhouette 0 that is within short range upto his maximum range. The default maximum range is short range.
Upgrade Effect

Background

Motivation

Morality

Reason/Apathy - 50

Description

Other Notes

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