Jadaak Saar by kyroshinai

Species
Human
Career
Guardian
Specializations
Warleader, Protector
System
Force and Destiny

5
Threshold 20
Current 0
Threshold 13
Current 0
Ranged 2
Melee 2

Characteristics

3
4
2
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Energy Bow
Range
Long
Skill
Ranged: Heavy
Pierce 5, Knockdown
Damage
9
Critical
4
Ghost Light Blaster Pistol
Range
Short
Skill
Ranged: Light
Stun Setting, Difficulty 4 to detect
Damage
5
Critical
3

Weapons & Armor

Battle Ready Armor (2/2, Vacuum Sealed)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Prime Positions 2 When this character or an ally within short range takes cover, increase said character's soak by 1 against ranged attacks per rank in Prime Positions until they leave cover.
Grit 1 +1 strain threshold per rank
Suppressing Fire 2 Character and allies within short range may spend U on failed combat checks once per round to deal 1 strain per rank to target.
Coordinated Assault 1 Maneuver: Engaged allies equal to ranks in leadership add U to combat checks until the beginning of the next turn. Additional ranks increase the range.
Dedication 2 +1 Willpower, Agility
Blind Spot 1 The character and allies in short range add U to combat checks while benefitting from cover.
Force Rating 2
Forewarning 1 Action: Allies within medium range add users force rating to defense until having acted in the encounter
Prescient Shot 1 Add b to ranged light against targets not immune to force powers.
Commanding Presence 2 Remove 2 black from Leadership and Cool rolls.
Command 2 Add boost per rank to leadership rolls. Affected Targets add boost to discipline rolls for 24 hours.
Enhanced Leader 1 Add Force die up to force rating to leadership rolls. May spend force points as successes or advantages
Toughened 3 +2 Wounds threshold
Field Commander (+Improved) 1 Make a difficulty 2 Leadership action. Allies equal to double presence can pay 1 strain to make a free maneuver. Triumph allows them to take an action instead.
Second Wind 3 May use maneuver once per encounter to heal 3 strain

Background

Motivation

Morality

Description

Other Notes

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