Character Name

Samira by ab94591

Species
Nautolan
Career
Seeker
Specializations
Hermit, Starfighter Ace, Ataru Striker
System
Force and Destiny

4
Threshold 15
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
3
2
2
1
3

Skills

Skill Career? Rank Roll
Astrogation (Int) X 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) X 3
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Xenology (Int) X 2

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Double Bladed Lightsaber
Range
Engaged
Skill
Lightsaber
Breach, Linked, Unwieldy 3, Sunder
Damage
6
Critical
2

15
295

Weapons & Armor

Double Bladed Lighsber - Add black dice to checks to identify it

Personal Gear

Small fishtank - Blacktip Shark

Assets & Resources

Critical Injuries & Conditions

Talents

Name Book & Page Description
Amphibious F&D Core 59 Nautolans may breathe underwater without penalty and never suffer movement penalties for travelling through water.
One with Nature F&D Core 138 When in the wilderness, may use survival to recover strain at the end of encounters instead of discipline or cool.
Animal Bond Savage Spirits Through the Force, the character creates a bond with a single animal. Once per round in structured encounters, the character may spend one maneuver to direct his animal in performing one action and one maneuver. The animal must be within hearing and visual range of the character (generally medium range) to do this
Grit +1 Strain
Menace
Survival of the Fittest
Harass
Skilled Jockey Remove 1 Setback from piloting checks
Solid Repairs Repair 1 additional hull trauma per mechanics check
Jump Up Once per round may stand from seated or prone as an incidental
Quick Draw Once per round may draw or holster a weapon or accessible item as an incidental

Force Powers

Force Rating
Power
Move
Description
The user may spend one force point to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade Effect
Range (1 rank) Spend one force point to increase the maximum range at which the user can move objects by a number of range bands equal to the number of ranks in range
Power
Sense
Description
The user may spend one force points to sense all living things within short range of himself (including animals and sentient beings)
The user may spend one force point to sense the current emotional state of one living target with whom he is engaged.
Upgrade Effect
Control Commit one force dice. Once per round, when an attack targets the Force user, he upgrades
the difficulty of the pool once.
Power
Heal
Description
Upgrade Effect
Range (1) Spend one extra point to increase range bands by (1)
Control If no dark side rolled, also heals strain
Magnitude (2) Spend two extra points to increase number of targets by (2)

Background

Motivation

Morality

73

Description

Other Notes

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