JoJo Grisbane by dylancomer1

Species
Gungan/Mandalorian
Career
Bounty Hunter
Specializations
Death Watch Assassin
System
Force and Destiny

6
Threshold 16
Current 6
Threshold 13
Current 2
Ranged 1
Melee 1

Characteristics

5
3
1
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 2
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 1
Lightsaber (Br) 2
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 1

Attacks

GALAAR-15 Blaster Carbine
Range
Long
Skill
Ranged: Heavy
Accurate 1, stun setting
Damage
9
Critical
2
lightsaber
Range
Engaged
Skill
Lightsaber
breach 1, sunder, vicious 2
Damage
10
Critical
1
disruptor pistol
Range
Short
Skill
Ranged: Light
vicious 4
Damage
10
Critical
2
lightsaber
Range
Engaged
Skill
Lightsaber
breach 1, sunder, vicious 2
Damage
10
Critical
1
vambrace micro rockets
Range
Short
Skill
Ranged: Heavy
blast 6, limited ammo 1
Damage
7
Critical
2
vambrace whipcord thrower
Range
Short
Skill
Melee
ensnare 2
Damage
+1
Critical
5
vambrace repulsor blast
Range
Short
Skill
Ranged: Light
concussive 1, disorient 3, knockdown, slow firing 2
Damage
Critical
vambrace dart shooter
Range
Short
Skill
Ranged: Light
accurate 1, linked 1, pierce 3, limited ammo 8
Damage
4
Critical
3
vambrace flame thrower
Range
Short
Skill
Ranged: Light
blast 2, burn 2, pierce 2, vicious 3
Damage
5
Critical
2
Z6 Jetpack
Range
Long
Skill
Ranged: Heavy
blast 10, breach 1, innacurate 1, limited ammo 1, prepare 1
Damage
15
Critical
3

15079
9

Weapons & Armor

Mandalorian Armor- strength enhancement + optical camoflagesystem
Blaster Carbine
Vanbraces x 2 (portable plasma shield, micro-rocket launcher, whipcord thrower, compact flame projector, repulsor blast, dart shooter)
z6 jetpack

Personal Gear

Stims x2

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit rank 2 +1 strain threshold
lethal blows rank 2 add +10 per rank to any critical injury results inflicted on opponents
stalker rank 1 add blue per rank of stalker to all stealth and coordination checks
dodge rank 1 when targeted by combat check may perform dodge to suffer strain and no greater than rank in dodge to upgrade difficulty of opponents check
quick strike rank 1 add blue per rank of quick strike to combat checks against targets that have not acted yet this ewncounter
master of shadows once per round the character may voluntarily suffer 2 strain to decrease the difficulty of the next stealth or skulduggery check by 1 to a minimum of easy
Brace 2 character may brace himself allowing them to remove 1 black die per rank of brace from next skill check based on changing conditions
Dedication +1 to a single characteristic
toughened +2 wound threshold
armor master when wearing armor +1 soak value
side step rank 1 Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.
point blank rank 1 Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or (Light) attacks made while at short range or engaged.
conditioned Remove black die per rank of conditioned from athletics and coordination checks. Reduce the damage and strain suffered by falling by 1 per rank of conditioned.
hit and run After the character completes an attack targeting an opponent they are engaged with, they may immediately move to short range using a jetpack

Force Powers

Force Rating
Power
unmatched devastation base ability
Description
Once per game session as an incidental, after performing a combat check, the character may spend two Destiny Points to perform
an additional combat check against the same target with a difficulty increased by 1 for each successful combat check performed this
turn. This check must be made with a non-starship/vehicle weapon that the character has not already used this turn
Upgrade Effect
target priority The character may choose
a new legal target for each
combat check made with
Unmatched Devastation.
Increase number rank 2 Perform additional combat
checks equal to ranks in
Increase Number upgrade.
draw and fire Before performing
each combat check, the
characer may holster
and draw a weapon.

Background

Motivation

Morality

Description

Other Notes

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