Bob by Basseyjake

Species
Jawa
Career
Technician
Specializations
Outlaw Tech, Scavenger
System
Edge of the Empire

3
Threshold 9
Current 7
Threshold 10
Current 1
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
3
4
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Multi-Goo Gun
Range
Short
Skill
Ranged: Light
Disorient 1, Ensnare 4, Knockdown
Damage
5
Critical
-
Rivet Gun
Range
Short
Skill
Ranged: Light
Ensnare 1, Inaccurate 2, Limited Ammo 1
Damage
4
Critical
3

0
135
5933
9/9

Weapons & Armor

==Weapons==
Multi-Goo Gun
- Pressurized Gas Cartridge
Rivet Gun
- Balanced Barrel

==Armour==
Mechanics Utility Suit

Personal Gear

Load Bearing Gear

Medical Droid from "I will fight, one more fight"

Assets & Resources

**Multi-Goo Gun**
> **Damage:** 5, **Crit:** -, **Range:** Short, **Qualities:** Disorient 1, Ensnare 4, Knockdown
!roll [aaa+d+s]

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Utinni! (2) The character removes [SB] equal to the character's ranks in Utinni! from checks made to find or scavenge items or gear. These checks could include Negotiation, Perception, or other checks, depending on circumstances and the GM's discretion. Such skill checks take half their normal time (this does not decrease with multiple ranks of Utinni!)
Tinkerer The character makes one piece of equipment more modifiable. He chooses one piece of equipment and increases its number of hard points by one. He can only do this once per piece of equipment, but can modify a number of pieces of equipment equal to his ranks in Tinkerer. If he loses a modified piece of equipment, he may apply Tinkerer to a new one.

Background

Bob doesn't remember anything from more than 6 months ago, even his own name. He was found floating in a pool of engine oil and stale water in a junk yard by a scrap 3PO unit and brought back to...health? Bob is the name given to him by the 3PO unit as that is the state he was found in, bobbing in the liquid.

Bob needed to find a way out to he dismantled what was left of the 3PO unit to built a make shift pedal bike and found his way to the nearest settlement. He then hitchhiked his way to <INSERT PLAYERBASE LOCATION> by providing tinkering and mechanical services to anyone willing to give him a ride.

Motivation

Innovation: Invention
> Bob constantly desires to create new devices. Sometimes, he invents something new to overcome a specific problem, but more often than not, the act of inventing something new is its own reward. Of course, the character's desire for novelty can sometimes get in the way of finding an expedient solution. After all, sometimes a simple tool is the best one for a given job. Still, a character driven by this Motivation is likely to at least try reinventing the wheel from time to time, even if the results aren't particularly useful.

Obligations

**Obligation Total: 35**
Obsession (35)
> Bob has a strong addiction to petrol sniffing that he must keep feeding. Avoiding this Obligation has an almost immediate result - withdrawal. The exact nature depends on the addiction, but Bob finds it increasingly difficult to concentrate on even mundane tasks, often reflected in the GM adding anywhere from ■ to ■■■ to skill checks.
**Motivation**
Innovation: Invention
> Bob constantly desires to create new devices. Sometimes, he invents something new to overcome a specific problem, but more often than not, the act of inventing something new is its own reward. Of course, the character's desire for novelty can sometimes get in the way of finding an expedient solution. After all, sometimes a simple tool is the best one for a given job. Still, a character driven by this Motivation is likely to at least try reinventing the wheel from time to time, even if the results aren't particularly useful.

Description

Brown robe with various mechanical apparatuses strapped to it.
Glowy yellow eyes

Other Notes

83c pocket money

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