Vawk by Tradventure

Species
Zabrak
Career
Hired Gun
Specializations
Marauder, Mercenary Soldier
System
Edge of the Empire

7
Threshold 16
Current 0
Threshold 10
Current 0
Ranged 0
Melee 1

Characteristics

3
2
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blastech DL19 Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun
Damage
5
Critical
4
Vibro Sword
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1, Defensive 1,
Damage
Br+2
Critical
1
Brass Knuckles
Range
Engaged
Skill
Melee
Disorient 3
Damage
Br+1
Critical
4
Shock Prod
Range
Engaged
Skill
Melee
Disorient 3
Damage
Br+2
Critical
5

Weapons & Armor

Blastech Blaster Pistol
+Telescopic Optical Sight (-1Dif)
E1
Shock Prod
E2
Brass Knuckles
E1
Padded Armor (Jury Rigged)
D0, S2, E2, HP0
Adverse Environment Suit (Soak +1)
D0, S1, E2, HP1

Personal Gear

Datapad
Toolkit
E4
Scanner Goggles
Stimpack
Backpack
E-4
Utility Belt
E-1
Breath Mask

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened (X3) 5,5,10 HG Bodyguard 5 Gain +2 Wound Threshold (X3)
Feral Strength (X2) 5,10 HG Marauder 5 Add 1 damage per rank to one successful hit in a Melee or Brawl based attack (X2)
Lethal Blows HG Marauder 15 Add +10 per rank to any Critical Injury results inflicted on an opponent
Enduring 15 HG Marauder 15 Gain +1 Soak Value
Second Wind HG Mercenary Soldier 5 Once per encounter incidental. Heal strain = to ranks
Toughened HG Marauder 10 Gain +2 Wound Threshold
Toughened HG Marauder 15 Gain +2 Wound Threshold
Feral Strength HG Marauder 10 Add 1 damage per rank to one successful hit in a Melee or Brawl based attack

Background

Motivation

Obligations

Description

Other Notes

20 XP to spend

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