Threshold | 12 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 2 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | 3 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 1 | |||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | 1 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 3 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 2 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
Stun Setting |
Damage9 |
Critical3 |
|
Model 77 |
RangeLong |
SkillRanged: Heavy |
|
Stun, Pierce 4 |
Damage6 |
Critical- |
|
Armor Piercing Grenade |
RangeShort |
SkillRanged: Light |
|
blast 4, limited ammo 1, pierce 3 |
Damage16 |
Critical3 |
|
Light Repeating Blaster |
RangeLong |
SkillRanged: Heavy |
|
Stun setting |
Damage11 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Point Blank | 1 | EotE 79 | Add 1 damage per rank of point blank to damage of one hit of successful ranged (heavy) or ranged (light) attacks made while at close range |
Side Step | 1 | EotE 79 | Once per round, may perform sidestep maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number. Strain suffered this way cannot exceed ranks in side step |
Forager | 1 | AoE | Remove up to 2 black die from skill checks to find food water or shelter. Survival checks to forage take half the time |
Grit | 1 | AoE | Gain +1 Strain Threshold |
Stalker | 1 | AoE | Add blue die per rank of stalker to all stealth and coordination checks |
Outdoorsman | 1 | AoE | Remove black die per rank of outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half |